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Battlefield Modding Tutorials BFMODS • View topic - Conquest The Flag

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Thu Mar 31, 2005 7:35 am 
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Joined: Wed Oct 13, 2004 12:00 am
Posts: 298
To get the second method to work you need to add the CTF flag poles
that holds the flag to be captured.

To have a player be able to capture the flag it needs to be down on the
heightmap. The Conquest game places Flags at the top of the poles in the
ControlPointTemplates.con with the code...
___ObjectTemplate.setPosition 0/8.2/0
Change this to...
___ObjectTemplate.setPosition 0/0/0

I never saw this thread when I found this worked SSM. I honestly figured
it out on my own. (One of my Smart days)

For a full explanation of Silversound's second method see this thread.


Again, I am sorry Silver, for stepping on your toes.

The method described in that thread shows that neither a flag base to
capture a flag, or a flag pole to steal a flag needs to be located at a
non-cap or even in a standard flagbase location.
They can be placed anywhere on any map.
But, what fun would it be if noone knows what is going on?
I put them at non-caps to simplify so everyone can understand.


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 Post subject:
PostPosted: Thu Mar 31, 2005 10:42 am 
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Joined: Fri Aug 20, 2004 12:00 am
Posts: 495
Location: Seattle, WA USA


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 Post subject:
PostPosted: Thu Mar 31, 2005 12:33 pm 
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Joined: Tue Mar 29, 2005 12:00 am
Posts: 7
Okidoki,

i ll reply here, too (instead of there:
).

I couldnt figure out how to solve my problems so far. If i add a _00x.rfa file for ctf on the dedicated server and leave the original rfa ontouched i can start ctf on the server (via maplist.con).
If i then connect with my client (without the _00x.rfa) BF1942 crashes, no error messages, just exits. If i have the modified _00x.rfa on the client it works.

I watched through many files to find a way for modifying the score system for the "Conquest the flag" method. But couldnt find :( Maybe there is a v_argX for mapname to use in the scoremanager :?: But starting with 0 score (as i wish) causes the game to end immediatly. If this could be done, there is still the problem that you couldnt see where the flag carrier is. :x


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PostPosted: Fri Apr 01, 2005 6:12 pm 
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Joined: Tue Mar 29, 2005 12:00 am
Posts: 7
watch this:

This server (boomtown bf booking #s1) is running aberdeen ctf, correct me if i m wrong, but aberdeen is not CTFable. Its a private server, dont know the password, dont know who is admin or anything else :( I m not sure but i think i remember playing aberdeen ctf once :?:
I tried to contact one of Boomtown.net, if its their server, but still no reply.
:cry:


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PostPosted: Wed May 04, 2005 9:31 am 
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Joined: Tue Aug 17, 2004 12:00 am
Posts: 33


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