I'm having a problem on my Sea Battle map. There's always someone who will resort to ramming a sub/destroyer/battleship with another ship type that cannot hope to kill the other ship. For example, ramming a destroyer with a carrier.
Is it possible to specify damage to the offending ship? Is that done with the ObjectTemplate.mass line in the object.con for each ship, where the mass is used to calculate the damage inflicted? (does it?)
This is not an SSM, it's for my own custom map.
I am unsure how this system works, I'd appreciate any knowledge anyone has to share on the subject.
_________________
[HIT] is a BF 1942 clan, our gameserver name is hitclan.net
Visit us at