Joined: Thu Sep 02, 2004 12:00 am Posts: 229
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Well I tried this code by adding the inertia etc:
ObjectTemplate.Active IraqSoldier
ObjectTemplate.addTemplate KatyushaRocket_Engine
rem ObjectTemplate.addTemplate BRDM2WaterEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/-80/0
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/-90/0
ObjectTemplate.SpeedMod 0
ObjectTemplate.angleMod 0
rem ObjectTemplate.Material 40
rem ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.09
ObjectTemplate.mass 250
ObjectTemplate.inertiaModifier 0.85/0.833/0.84
ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setNetworkableInfo madeupinfo
ObjectTemplate.setAutomaticReset 0
rem ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setInputToRoll c_PIAction
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 10000
ObjectTemplate.setDifferential 10000
But still...The thing doesn't take off right away...I don't get it. It should take off right when you hit the jump button right? Because it takes a while until it does take off...What do you think I need to do?
Also I'm wondering if I need to add wings and all...because the jetpack in Swoww2 has wings, rudders etc.
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