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Battlefield Modding Tutorials BFMODS • View topic - Add FH Betty Bomber to BF1942 custom map

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Mon Apr 06, 2009 8:21 pm 
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Posts: 1253
no it would be easier to make a copy of the JU88 and rename then import the whole plane as you can use existing guns and such.

he´s building 1 custom map with this plane i dont think it should be nessesary to mess up his whole game to make it work.


Last edited by freddy on Mon Apr 06, 2009 8:25 pm, edited 1 time in total.

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PostPosted: Mon Apr 06, 2009 8:24 pm 
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Uhm, actually you can just rename the PCO to G4M2_Betty as freddy suggests, of course change the OSTemplate accordingly.

As no lexicon file is defined for that object, the game will just show the object code.

The use of the lexicon file only makes sense at all if the object code has special characters or spaces, which can't be handled by the objectcode. This is used even in Vanilla BF (e.g. Spitfire has no lexicon entry, the code is enough).

EDIT: Aaah, crosspost ;)

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PostPosted: Mon Apr 06, 2009 8:53 pm 
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Ahh...sorry ;-)

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