Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Mon Dec 02, 2024 7:37 am

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Flag appearance
PostPosted: Fri Feb 20, 2009 7:05 am 
Offline

Joined: Fri Feb 20, 2009 6:58 am
Posts: 6
greetings.. we run the AIX2 mod for BF2
I have made the main bases and carriers uncappable but the flags dont appear on the minimap or ingame map as such ( they dont have the red cirlce with the slash thru it on minimap or ingame map)

any ideas on how i could accomplish having them displayed as uncaps in the minimap and in-game map displays?

server ip: 72.9.144.70:16567

www.canfanz.com


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 7:16 am 
Offline

Joined: Thu Feb 19, 2009 8:31 am
Posts: 7
It should show as an uncap on the minimap ect... sure you are checking "unableToChangeTeam" in the tweak, or check your gameplayobject.con see if the flag in question has the line.. ObjectTemplate.unableToChangeTeam 1 ;)

_________________
Image


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 7:42 am 
Offline

Joined: Fri Feb 20, 2009 6:58 am
Posts: 6
o yea, thats the file i edited to make it uncappable, it functions properly ( you cannot take the ones i edited) but it just doesnt show on the minimap or in-game map..


Last edited by gem on Fri Feb 20, 2009 7:56 am, edited 2 times in total.

Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 7:48 am 
Offline

Joined: Thu Feb 19, 2009 8:31 am
Posts: 7
humm not too sure then, i've never encountered that problem, ive made many many many bf2 maps. Either its something aix have done to make it not show, or your doing something wrong. I know a few of the aix devs, ill try to remember to ask them if they know what maybe causing it.

_________________
Image


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 7:56 am 
Offline

Joined: Fri Feb 20, 2009 6:58 am
Posts: 6
this is what they all look like after my changes:

ObjectTemplate.addTemplate flagpole
rem -------------------------------------
ObjectTemplate.setControlPointName CPNAME_DO_64_ustown
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.controlPointId 3
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.hoistMinMax 0.2/0.9


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 7:57 am 
Offline

Joined: Fri Feb 20, 2009 6:58 am
Posts: 6
what about the area value lines, they are not in the regular BF2 mod .con file.. ill try it and see.


Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 8:08 am 
Offline

Joined: Thu Feb 19, 2009 8:31 am
Posts: 7
That looks ok to me :shock: must be somehing aix did then, guess they removed the image for some reason..

No the area value's have nothing to do with your problem and yea they are in the regular bf2. These are to do with the ticket bleed, when a team caps enough flags that the combined flag area vale reaches 100 the other sides tickets will start to bleed,(as long as they dont have 100 too) so say if you have 3 flags in total, set all to 50, then when you cap 2 of them, you reach 100, and other side would only have 50, so the bleed will start. ;)

_________________
Image


Last edited by Bensta on Fri Feb 20, 2009 9:32 am, edited 1 time in total.

Top
 Profile Send private message E-mail  
 
 Post subject: Re: Flag appearance
PostPosted: Fri Feb 20, 2009 8:11 am 
Offline

Joined: Fri Feb 20, 2009 6:58 am
Posts: 6
there not in the code where the uncaps are.. just the cappables


Top
 Profile Send private message E-mail  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Group