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Battlefield Modding Tutorials BFMODS • View topic - maps on ctf

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
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 Post subject: maps on ctf
PostPosted: Sat Nov 15, 2008 1:43 am 
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Joined: Mon Jun 19, 2006 3:17 am
Posts: 213
i have put the flags in and poles in on Bulge, and it still doesnt say the map has CTF...i do have the position at 0/0/0

I've made Bulge CTF b4, so i dunno why it isnt working.

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 Post subject: Re: maps on ctf
PostPosted: Sat Nov 15, 2008 2:57 am 
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Joined: Sun Dec 31, 2006 12:13 am
Posts: 2027
post code like i said!! lol.


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 Post subject: Re: maps on ctf
PostPosted: Sat Nov 15, 2008 2:30 pm 
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Joined: Mon Jun 19, 2006 3:17 am
Posts: 213
i dont need to post the code when it is the same as the tutorial!


run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns

rem *** CREATE FLAG BASES ***
object.create usbase
Object.absolutePosition 998.8/71.99/1157.91
Object.Rotation 0/0/0

object.create gebase
Object.absolutePosition 1222.74/71.98/919.42
Object.Rotation 0/0/0

rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create flagbase_m1
Object.absolutePosition 998.8/71.99/1157.91
Object.Rotation 0/0/0

object.create flagbase_m1
Object.absolutePosition 1222.74/71.98/919.42
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf

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 Post subject: Re: maps on ctf
PostPosted: Sat Nov 15, 2008 2:53 pm 
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Joined: Mon Jun 19, 2006 3:17 am
Posts: 213
also, i bought a server and on their it lets you type in the game-mode...and it even works for maps that dont have CTF listed as a game-mode, but are finished (HUSKY)...is there anyway i can get husky CTF onto Remote/Server Manager? And i looked at the code, and it is done...other than no control points other than the main bases.

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