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Battlefield Modding Tutorials BFMODS • View topic - DC Berlin Conquest problem...

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 117 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 15  Next
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PostPosted: Sun Oct 26, 2008 11:35 am 
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PostPosted: Sun Oct 26, 2008 12:53 pm 
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PostPosted: Sun Oct 26, 2008 3:04 pm 
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If you look closely on the screen at console.showstats 1, there are small spaces after every 6 decimal places, thats how you know where to seperate. And it would work if you used all 6, but its easier to use 2, dontcha think?

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PostPosted: Sun Oct 26, 2008 11:27 pm 
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I never did take the easy way out. XD

Thanks for all the help guys.
Hopefully I can take it from here.

In the mean time, please stand by.
I'll let ya know how it goes. ^_^


~Lev


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PostPosted: Mon Oct 27, 2008 12:22 am 
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PostPosted: Mon Oct 27, 2008 1:46 am 
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PostPosted: Mon Oct 27, 2008 2:14 pm 
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Okay, so I can set more spawners that are already present?
Also, when setting multiple objects to spawn, how and where do I set each of their coordinates?
With the current data, I only get how to spawn one object at one place at a time. :p

Wait, I think I got it.
Still, first question stands.
Can I set more spawners than are already present? :p


~Lev


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PostPosted: Mon Oct 27, 2008 2:32 pm 
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Okay, so far I've made a note involving the adjustment of a MachinegunSpawner:

ObjectTemplate.create ObjectSpawner MachinegunSpawner
ObjectTemplate.setObjectTemplate 2 Stationary_Browning
ObjectTemplate.setObjectTemplate 1 Stationary_mg42
ObjectTemplate.setObjectTemplate 3 German_Scout
ObjectTemplate.setObjectTemplate 4 German_Assault
ObjectTemplate.setObjectTemplate 5 German_AT
ObjectTemplate.setObjectTemplate 6 German_Medic
ObjectTemplate.setObjectTemplate 7 German_Engineer
ObjectTemplate.setObjectTemplate 8 Rus_Scout
ObjectTemplate.setObjectTemplate 9 Rus_Assault
ObjectTemplate.setObjectTemplate 10 Rus_AT
ObjectTemplate.setObjectTemplate 11 Rus_Medic
ObjectTemplate.setObjectTemplate 12 Rus_Engineer
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

Firstly, does this work, or is there something I should change, add or remove?

Second, how do I know which will go to which team and location?

I mean, I think I get how to setup a MachinegunSpawner, but how do I set it to spawn, say, a German_Scout kit instead of a Stationary_mg42?

Wait, would I set it to template number?
Like Object.setTeam 3 for German_Scout?
Or would it be according to Object.setOSId 3?


~Lev


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