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Battlefield Modding Tutorials BFMODS • View topic - Exploding Bullets

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Re: Exploding Bullets
PostPosted: Tue Sep 02, 2008 7:01 pm 
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 Post subject: Re: Exploding Bullets
PostPosted: Wed Oct 08, 2008 7:54 pm 
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i want a bullet that shoots straight but when it hits ground it explodes
m16 shooting bullet bombs
shoots - - - - - - - the boom!
not ~~~~~~~~~~~~then boom

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 Post subject: Re: Exploding Bullets
PostPosted: Wed Oct 08, 2008 7:59 pm 
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 Post subject: Re: Exploding Bullets
PostPosted: Thu Oct 09, 2008 9:23 am 
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 Post subject: Re: Exploding Bullets
PostPosted: Thu Oct 09, 2008 2:37 pm 
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If you change gravitymodifier to 0 you will not see it serverside.
It will however work, or not. :?
Super funky when a tank shoot in ground 300 meter infront of your tank and you explodes.
Try changing it to -5 and see what happens.

Changing gravity on a bullet you don't see works somewhat better, but when you see where it hits, you get confused again.

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 Post subject: Re: Exploding Bullets
PostPosted: Thu Oct 09, 2008 7:37 pm 
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Well, SSM and CSM, I've found that the only way to get a projectile to fly straight is to give it a velocity that is very high, like 100 at least (the speed of a bf rifle bullet). In my experience, for some reason, no matter the projectile, gravitymodifier does nothing.

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 Post subject: Re: Exploding Bullets
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 Post subject: Re: Exploding Bullets
PostPosted: Fri Oct 10, 2008 7:52 am 
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