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Battlefield Modding Tutorials BFMODS • View topic - First Time Modding DCF

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Aug 20, 2008 7:13 pm 
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So it's not a plain AK, like the M16A2 kit? Could that cause crash?
EDIT: I found a post in the 3rd page of this section saying that the nogp30 kit does cause a crash, trauma never finished making the AK without one, and the game gets confused and plop. So is there a kit thats close to assault but no GP30? Like a specops with a AKS-74U and nades?
EDIT again: I found it, its SpecOps3. And the server doesn't crash!!! YAY!!!

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PostPosted: Wed Aug 20, 2008 7:48 pm 
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ther was another way if you want to keep your ak47 you can just disable the gp30


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PostPosted: Wed Aug 20, 2008 8:35 pm 
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Yeah but I think it looks dumb on there if you can't use it so SpecOps3 works fine. I just wish it could have the BHipo instead of PSS. But its a small thing.

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PostPosted: Sun Aug 24, 2008 5:25 pm 
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Do everything to the best of your ability and you will find yourself in the future doing everything better than you thought possible.
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PostPosted: Sun Aug 24, 2008 6:17 pm 
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Thanks volt! I saw your post about setting TTL After Death to 1. I did know why it crashed tho, it was the Iraq_Assault_nogp30. When I replaced that kit with any other it ran fine. I only put 100 there because I always use 100. Basically so that for whatever reason, you never run out of vehicles. They spawn as soon as they are driven away/destroyed.

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