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Battlefield Modding Tutorials BFMODS • View topic - Game Loading Music... Mapside? (CSM)

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Apr 09, 2008 4:56 am 
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Posts: 595
Double post, please ban me...

So i tried your code Urglub and it didnt work. Dreadlock also tried some stuff and couldnt get anything to work. So we came to the conclusion that loading music is defined globally and cannot be edited mapside... If anyone figures something else out PLEASE say!


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PostPosted: Wed Apr 09, 2008 3:27 pm 
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Hmm well you'd first have to make any file you wanna use into a .bik file. Then it would probably be a matter of mimicing the structure of the game.

So for instance, in Bf1942, which is what i'll assume your working on here. In your map folder you'd probably need a folder system like this:

My_level/Mods/bf1942/music

Inside "Mods" you'd put a Init.con and add the line: Game.setLoadMusicFilename "music/mymusic.bik"

or it'd have to be a pathway

"../../My_level/mods/bf1942/music/mymusic.bik"

then save that Init.con in "Mods"

go to your levels init.con and add the line:

run Mods/Init

But thats the only way i could see it, I don't know if this is truly possible or not. I'd try it but im still bed ridden, im standing here typing.


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PostPosted: Wed Apr 09, 2008 10:12 pm 
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Posts: 595
Thanks archi! I'll try it and get back to you.


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PostPosted: Fri Apr 11, 2008 3:22 am 
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So archi, i tried out your plan and it didnt work. Thanks for the input though!


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