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Battlefield Modding Tutorials BFMODS • View topic - How to texture?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Re: How to texture?
PostPosted: Sat Feb 16, 2008 7:03 am 
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 Post subject: Re: How to texture?
PostPosted: Sat Feb 16, 2008 11:05 am 
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yea, i like the server, yetpack can be the funniest, when did you play? i want to find you in logs, unless, pf cource you never said anything, im sorry if my loling gives you a headache, and i would love jets and UFO's, they sound cool, i will TRY and texture them, but i haven't a clue on making new textures, i don't even know how to unwrap model :P, but i could always leave them grey or watever colour they are, they would be a help dan, thanks.

Ur fury Friend, Kitty.


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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 7:36 am 
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Location: Perth, Australia
I gave them a white texture because it looks better than grey.


The vehicles are for 42 losnar, sorry. (Ive already done all the code, so you just have to add them into a map)

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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 7:42 am 
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i could texture them myself, to one of my crazy textures just for fun, give it a cool UFO look maybe, i love jets and UFO's, and i could do, withthem, if u still got em, maybe a PM if u want

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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 7:44 am 
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Ill upload the minimod i made with em in so you can downloadski. (They have custom sounds aswell, but the UFO i kept the spitfire sounds on, its actually quite cool)

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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 7:48 am 
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Thanks aussie, these will be a help, im making this mod by my self exept 1 person who is going to do advertising and give me ideas, so as u can see, i don't rly have a team exept this site, witch is usually dedicated to SSMing with is done mapside, and its not as easy doing clientside mods for me, cause im used to the mapsside mods so its rly hard for me, it felt like i broke my arm today bye the time i was done doing some things, i have added a custom plane, and my modely ting don't work, so maybe i can get rid of it and use a UFO or maybe i keep it so i can use it for a jet plane later or something, anyway thanks again aussie, don't worry ur gonna get very good credit, since i haven't rly got anyone else to put in the credits :P

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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 7:55 am 
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make my name BIG, 'UGE and in CAPSLOCK so it fills up the credits page eh? :lol:

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 Post subject: Re: How to texture?
PostPosted: Sun Feb 17, 2008 8:08 am 
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lol i could, and it would be funny, but u never know someone might actually like the mod idea i have, if i told u u would laugh, i did have some wierd ideas, here is some of them:
Horses
Camels
Bulls(lol)
underground bunkers(great for the middle of a map full of planes, XD)
Bone kits
hitting bone
throwing bone
explosive bone
small sharp peice of bone that gives enamy infection and slowly kills them(i might discard this 1 lol)
new vehicles depedning on if i can work ur models( by the way, i have seen a mod with a UFO, years ago, forgot the name though)
There is more, but its secret to me and anyone who helps me make(if u wish, i can send u a PM with a hole lot more lol)
the public just has to wait until the release of the trailer right before mod release for info, unless i change my mind, for some reason, other wise, hope u don't get anooied with waiting, i bet people don't expect me to finnish, but im patianct enugh to rename files and words all day, like i did today, and all i ended up with was a crashing mod and im still going, no intention of stopping...lol enjoy the mod when it comes out, if u have more ideas, PM me strait away, but they need to be funny and good, like a big rolling dog that is a shape of a barrelfrom fat like my dog :P

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