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Battlefield Modding Tutorials BFMODS • View topic - ssm maps server - mapchange -> disconnect

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sat Jan 12, 2008 12:39 am 
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Location: 10 Missed Meals From Total Barbarism
remove the call to run AI out of conquest mode
http://battlefieldsingleplayer.planetba ... topic=4825


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PostPosted: Sun Jan 13, 2008 10:29 am 
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PostPosted: Mon Jan 14, 2008 8:34 am 
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Posts: 2015
I had a code on one map, pick up grenades.
If nobody used funktion nothing crashed.
If someone used it, goodbye.
But it could take up to 5 minutes.
What you have to figure out is what differ in code on the maps.
When you find it, use beginrem and endrem to fast remove it and try map.

It's all try and error with SSMing.

Some codes don't work together and so on.
It's hell some time!

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BFV SSM on server 66.55.142.243
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PostPosted: Mon Jan 14, 2008 11:07 am 
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I think i have seen a thread in here somewhere where it was the same problems, but i cant find it now.
I only run 1 map on our main server, but i have had some troubble with it as it sometimes chrashed at endgame, i updated the PreCache.con file and now it seems to run much better.


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PostPosted: Tue Jan 15, 2008 12:18 am 
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how do you do that freddy? thanks.....

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PostPosted: Tue Jan 15, 2008 9:59 am 
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PostPosted: Mon Jan 28, 2008 11:46 am 
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Joined: Thu Jan 10, 2008 3:41 pm
Posts: 16
Location: germany
hi all



I did this with Precache.
I updated the precache.
No effect!

Some players will disconnect at mapchange.
I have no more ideas.
I do not understand this, why i can mod some maps without any problems
and why i can mod some map with this stupid problem.

Nobody have other ideas?
Please help!


thx
michib :)

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PostPosted: Mon Jan 28, 2008 12:33 pm 
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Still you don't show what you did, you have to find problem yourself.

Step 1.
Start to rem your own code and see if problem stays.
Beginrem
Endrem
Is your best friends here.
Step 2.
Remove you modded files and see if problem stays.

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