Hmmz I'm not sure where to put that in tbh
I went into objects/Vehincles/Air/DCX_F-14B/Objects.con
and replaced:
rem *** DCX_F14BRIO ***
ObjectTemplate.create PlayerControlObject DCX_F14BRIO
ObjectTemplate.setNetworkableInfo DCX_F14B_rio_info
ObjectTemplate.aiTemplate DCX_F14BRIO
rem -------------------------------------
ObjectTemplate.addTemplate DCX_F14BEntry
ObjectTemplate.setPosition 0/0/4.1
ObjectTemplate.addTemplate DCX_F14BSeat
ObjectTemplate.setPosition 0/0.5/4.1
rem ObjectTemplate.addTemplate DCX_F14BRIOCamera
ObjectTemplate.addTemplate DCX_F14BMaverickRotationBase
rem ObjectTemplate.setPosition 0/-0.92/-6
ObjectTemplate.setPosition 0/-0.92/6
rem ObjectTemplate.addTemplate DCX_F14BMK83Rack
ObjectTemplate.addTemplate DCX_F14BMAVERICKRackDummy
ObjectTemplate.addTemplate DCX_F14BPhoenixRackDummy
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3/0/-8.75 0/0/0
ObjectTemplate.GUIIndex 102
ObjectTemplate.setVehicleIcon "Vehicle/Icon_F14B.dds"
ObjectTemplate.setVehicleIconPos 92/95
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_maverick.dds"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_aim54.dds"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBar
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType VTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_plane3_16x16.tga"
rem *** DCX_F14BMaverickRotationBase ***
ObjectTemplate.create RotationalBundle DCX_F14BMaverickRotationBase
ObjectTemplate.setNetworkableInfo DCX_F14B_rio_info
rem -----------------------------------
ObjectTemplate.addTemplate DCX_F14BMaverickRotationElevation
rem ObjectTemplate.setPosition 0/-0.238/0.007
ObjectTemplate.setPosition 0/-0.438/0.25
rem -----------------------------------
ObjectTemplate.setMinRotation -45/0/0
ObjectTemplate.setMaxRotation 45/0/0
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** DCX_F14BMaverickRotationElevation ***
ObjectTemplate.create RotationalBundle DCX_F14BMaverickRotationElevation
ObjectTemplate.setNetworkableInfo DCX_F14B_rio_info
rem -----------------------------------
ObjectTemplate.addTemplate DCX_F14BRIOCamera
rem ObjectTemplate.setPosition 0/0.5/0.75
rem ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.addTemplate DCX_F14BMAVERICKRack
ObjectTemplate.addTemplate DCX_F14BPhoenixRack
rem ObjectTemplate.setPosition 0/-0.2/0.25
ObjectTemplate.setPosition 0/0/1.25
rem -----------------------------------
ObjectTemplate.setMinRotation 0/-3/0
ObjectTemplate.setMaxRotation 0/70/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** DCX_F14BRIOCamera ***
ObjectTemplate.create Camera DCX_F14BRIOCamera
rem ObjectTemplate.setMinRotation -45/10/0
rem ObjectTemplate.setMaxRotation 45/60/0
rem ObjectTemplate.setMaxSpeed 90/90/0
rem ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.OutsideHudOffset 0/0/8.0
rem ObjectTemplate.setInputToYaw c_PIMouseLookX
rem ObjectTemplate.setInputToPitch c_PIMouseLookY
with the hellfire rack code posted above and that didn't work but I'm pretty
sure I did somethimg wrong though, I assume there also has to be some changes in
F-14B/Weapons.con
need abit more help please
There are so many possible combinations d'oh >_<