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Battlefield Modding Tutorials BFMODS • View topic - Gunner seat

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Gunner seat
PostPosted: Wed Nov 07, 2007 2:56 am 
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Okay basically im trying to take the hellfire missles away from the pilot of that apache and give them to the gunner so it works more realisticly so the gunner has controll of the chain gun and hellfire missles i have been messing with it an suspect that this ObjectTemplate.setInputFire c_PIAltFire kinda stuff has to do with who controlls weapons in the vehicle i have been messing with it and got very little progress is ther any way to do this? and if so has it been discovered and if so how do i go about dooing it?


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 Post subject: Re: Gunner seat
PostPosted: Wed Nov 07, 2007 8:59 am 
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 Post subject: Re: Gunner seat
PostPosted: Wed Nov 07, 2007 10:45 pm 
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how do i find this so called drivers seat? and i dont totally intend to use it serverside but if i do the poitn was to make the gunner controll tomahak and chain gun but anyway how?


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 Post subject: Re: Gunner seat
PostPosted: Thu Nov 08, 2007 2:20 am 
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Posts: 576
Location: 10 Missed Meals From Total Barbarism
dude think it out
stop milking others brains
this answer probably exists already
did you even check?
when teh he** did you come onto this site?
place seems to be going downhill by
requiring excessive moderating that
THERE IS NO TIME FOR
for the stuff you and a few others post
since around then
sure stay jovial and keep some sort of CAMRADERIE
but wtf?
go away tard's!


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 Post subject: Re: Gunner seat
PostPosted: Thu Nov 08, 2007 2:28 am 
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dude i have been looking through every file i can think of for like 3 days so i dont know how to do it and need help i thought thats what this was about im not asking for the answer just hended to me someone just tell me a file to look in and ill go ther and try my best im still not good at this its been what a few months maybe? i still havent even scratched surface so stfu :P


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 Post subject: Re: Gunner seat
PostPosted: Thu Nov 08, 2007 2:29 am 
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Theres Probably Two Seats both Player Controlled Objects (Or PCO's) that Say where the hellfire missles are located and controlled from.

Right now, those hellfire missles, and there Firearms code is connected to the Drivers PCO, You will have to remove the Template of that Firearm from the Driver PCO and move it to the Passengers PCO, then make the hell Fire missles the Alternate Fire Command.

I dont think this will be serverside by the way, Client side, with some time it could work.

Spend Time Looking Through the Objects.rfa. 99 Percent of all answers can be Found in it. For this the File that Contains the Helicopters Objects.con is probably in Vehicles\Air


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