Urglab, I tried that code with the AA_Allies on team three. I can spawn the object, but it doesnt hold to the boats. Sits in the air.
I put this in because I was trying to make boats that were capturable/nuetral boats.
ObjectTemplate.dontClearTeamOnExit 0 <-- I don't get this one, it's no engine to roll on this one?
OT.team # is a real command. Forces all spawners of that type to that team. So if you do that for the Ent_lcvp spawner the carrier has little AA's sitting next to it. (that don't follow along)
Im thinking AA on destroyer/PT boat isnt possible.
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