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Battlefield Modding Tutorials BFMODS • View topic - Fun with custom maps and Battlecraft...

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sat Jun 23, 2007 4:43 pm 
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Joined: Sun Dec 31, 2006 12:13 am
Posts: 2027
Yes, thats right. Our good old friend battlecraft.

A quick rundown: I'm working on my own map, but I used the 'copy to new map' feature, gave it a new name and went to town on that one. The problem: That map was coral sea. I don't know if it was something with coral sea having no flags, but I added two and testing the map they didn't show at all.

The bigger problem: I tried adding the file with winRFA (so flags would actually exist), but now the file is blank, and BC crashes every time I try to load the map. :oops: Oops.

Is there any way to start fresh with a new map (say base it off wake?), but use the same terrain and static objects I've already placed? Damn i really hate BC...

Any ideas folks?? :neutral:


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PostPosted: Sun Jun 24, 2007 9:46 am 
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Joined: Wed Nov 24, 2004 12:00 am
Posts: 257
Location: New York City
Did you remember to back up your game files before you started to edit already existing bf1942 maps ?

If you need help getting your BattleCraft program to function, I'll be in ventrilo.

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