I figured I would start here, since some of you guys know your way around 3dsmax pretty well.
I was able to get version 7.0 installed and the tools installed for it as well. I imported a simple 1942 object (pac_fac_door is the name off the top of my head, I'm pretty sure), was able to stretch it out a bit lengthwise and save it. What I wanted to use it for was like a underground hallway wall. That's about the only way I can describe it, lol.
Anyhow, I imported it, stretched it, saved it, then exported it...was able to pack the rfa, added the wall to the battlefield.lst list, and opened battlecraft. I found it in the static objects list, but as you may have guessed it didn't show up. That is, I clicked on the name, and in the preview it was 'invisible.'
I know I must be missing an important step...any takers? Thanks for any help!!