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Battlefield Modding Tutorials BFMODS • View topic - death bubbles for El Alamein. not working fo rme

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Mon Jun 04, 2007 12:06 pm 
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Joined: Sat May 26, 2007 8:06 pm
Posts: 19
I followed the stop base camping TUT but getting strange effects, (El_Alamein, Conquest, DC 07) or was TUT for DCF ?
blue team losing health in own base, Red team health fine in both bases.
When entering a tank it explodes instantly.

Its not a typo as I cut and paste from TUT page .

Anyone got a DC 07 map with death bubbles working in it they can post here.

cheers

J


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PostPosted: Mon Jun 04, 2007 3:37 pm 
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Joined: Mon Aug 16, 2004 12:00 am
Posts: 2120
Are you sure you have the teams set right on the deathbubbles? It seems like the blue base has the wrong team set since they lost health there but red are fine.


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PostPosted: Wed Jun 13, 2007 10:47 am 
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Joined: Sat May 26, 2007 8:06 pm
Posts: 19
Think my WinFRA does not like me.
I noticed some times when I pack the rfa file gets corrupted
I pack it the same way each time so not sure why sometimes
it works and some times it don't,
When it messes up it can totaly crash a map or part of a mod is missing.

I unpacked the El_Alamein map and repacked it changing nothing and
it works ok now... :?:

j


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PostPosted: Wed Jun 13, 2007 11:53 am 
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Joined: Sat Jun 10, 2006 12:00 am
Posts: 213
Location: West Yorks, UK
You don't even need to unpack and repack when using winRFA.

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PostPosted: Wed Jun 13, 2007 2:19 pm 
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Joined: Thu Jun 15, 2006 9:36 am
Posts: 2015
Depends how much code you got in there!
I have to on some maps with +30kb of code in ost.con.

But if it's just smaller amout of code you don't need to.

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