[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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Battlefield Modding Tutorials BFMODS • View topic - "Template id 3587 not found" - modding problem

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
Author Message
PostPosted: Fri Apr 06, 2007 11:12 am 
Offline

Joined: Fri Apr 06, 2007 10:35 am
Posts: 3
Location: Moon
Hey there,

I have been modding my server for some time and 3 days ago i got this problem:

I used RFA Explorer to make 4 changes in stalingrad.
I modified StaticObjects.con, Init.con, ObjectSpawns.con, ObjectSpawnsTemplates.con.
I saved those modifications into Stalingrad_006.rfa (I have deleted othes files in the rfa)
Files that remained:
Image
I didn't even touched those 3 original files.
Then i used a trick with double BF1942 directory to check if this mod works serverside and when the map was loading in window (not full screen) this message appeared:

Image

I searched my mod 4 anything that could do that but nothing worked.
:x
I would be grateful if u could help me with this. I searched this and other forums, but noone heard about this problem... :?

Here is the whole modified code:

Modifications are marked blue.

ObjectSpawns.con

rem -----------------------------------------
rem --- super_type5 ---
rem -----------------------------------------
Object.create super_type5
Object.absolutePosition 587.45/54.32/405.62
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- jetpack ---
rem -----------------------------------------
Object.create jetpack
Object.absolutePosition 587.45/54.32/407.62
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- jetpack ---
rem -----------------------------------------
Object.create jetpack
Object.absolutePosition 474.55/54.90/364.84
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- super_type5 ---
rem -----------------------------------------
Object.create super_type5
Object.absolutePosition 474.83/54.90/361.26
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- super_k98 ---
rem -----------------------------------------
Object.create super_k98
Object.absolutePosition 474.17/41.13/291.85
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- super_k98 ---
rem -----------------------------------------
Object.create super_k98
Object.absolutePosition 583.68/41.17/299.18
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- jetpack_official ---
rem -----------------------------------------
Object.create jetpack_official
Object.absolutePosition 564.94/48.43/355.22
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 577.73/38.50/419.76
Object.rotation -87.20/0.00/0.00
Object.setTeam 2

rem -----------------------------------------
rem --- super_type5 ---
rem -----------------------------------------
Object.create super_type5
Object.absolutePosition 434.92/38.17/412.24
Object.rotation 0.00/0.00/0.00
Object.setTeam 3

rem -----------------------------------------
rem --- czolg ---
rem -----------------------------------------
Object.create czolg
Object.absolutePosition 400.56/38.20/392.15
Object.rotation 90.69/0.00/0.00
Object.setTeam 2

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 380.60/38.19/371.46
Object.rotation 88.71/0.00/0.00
Object.setTeam 2

rem -----------------------------------------
rem --- czolg ---
rem -----------------------------------------
Object.create czolg
Object.absolutePosition 659.32/37.78/390.27
Object.rotation -89.50/0.00/0.00
Object.setTeam 1

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 679.86/38.05/384.95
Object.rotation -91.82/0.00/0.00
Object.setTeam 1

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 537.36/38.41/317.34
Object.rotation 90.10/0.00/0.00
Object.setTeam 1

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 536.78/38.58/314.18
Object.rotation -90.59/0.00/0.00
Object.setTeam 2

rem -----------------------------------------
rem --- halubica ---
rem -----------------------------------------
Object.create halubica
Object.absolutePosition 393.40/37.79/349.63
Object.rotation 90.37/0.00/0.00
Object.setTeam 2

rem -----------------------------------------
rem --- halubica ---
rem -----------------------------------------
Object.create halubica
Object.absolutePosition 657.62/37.98/364.00
Object.rotation -90.40/0.00/0.00
Object.setTeam 1


rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
Object.create car
Object.absolutePosition 554.40/26.18/156.15
Object.rotation -91.52/0.00/0.00
Object.setTeam 2


rem*****************************************
rem **** AXIS_BASE *****
rem ****************************************
Object.create lighttankspawner
Object.absolutePosition 645.712/38.6295/410.978
Object.rotation 178.812/0.45444/-1.07993
Object.setteam 1

Object.create APCSpawner
Object.absolutePosition 662.431/38.3276/414.663
Object.rotation -173.521/0.827699/1.52588e-005
Object.setteam 1


rem*****************************************
rem **** RUSSIAN_BASE *****
rem ****************************************
Object.create lighttankspawner
Object.absolutePosition 412.166/38.7903/414.311
Object.rotation -178.916/-5.39596/-2.29739
Object.setteam 2

Object.create APCSpawner
Object.absolutePosition 392.632/39.1507/414.585
Object.rotation 176.458/-0.663049/1.52588e-005
Object.setteam 2

beginrem

rem **************************************
rem **** AXIS_CONTROLPOINT_CITY *****
rem *************************************

Object.create MachinegunSpawner
Object.absolutePosition 581.68/39.334/351.803
Object.rotation -150.462/0/0.0442505
Object.setOSId 3

Object.create lighttankspawner
Object.absolutePosition 540.345/38.5936/396.133
Object.rotation 92.1958/-0.0301584/0.776581
Object.setOSId 3

Object.create APCSpawner
Object.absolutePosition 561.58/38.3811/401.422
Object.rotation 88.1459/0.897645/-1.52588e-005
Object.setOSId 3

Object.create APCSpawner
Object.absolutePosition 515.793/38.4239/396.563
Object.rotation -90.4454/-0.807266/-0.87291
Object.setOSId 3

endrem

rem **************************************
rem **** RUSSIAN_CONTROLPOINT_CITY *****
rem *************************************

Object.create lighttankspawner
Object.absolutePosition 520.471/39.4253/264.874
Object.rotation -90.035/-0.66298/1.04979
Object.setOSId 4

Object.create APCSpawner
Object.absolutePosition 534.196/39.2547/273.04
Object.rotation 2.7045/-0.105289/-2.43704
Object.setOSId 4

rem Object.create APCSpawner
rem Object.absolutePosition 526.586/39.1517/266.248
rem Object.rotation 86.2898/1.48597/0.0989227
rem Object.setOSId 4

Object.create MachinegunSpawner
Object.absolutePosition 488.305/42.154/256.485
Object.rotation -23.8679/0/0.0559692
Object.setOSId 4


ObjectSpawnsTemplates.con

rem -----------------------------------------
rem --- super_type5 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner super_type5
ObjectTemplate.setObjectTemplate 1 aa_allies
ObjectTemplate.setObjectTemplate 2 aa_allies
ObjectTemplate.setObjectTemplate 3 Jap_Engineer
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active Type5
ObjectTemplate.addTemplate HoHaSupplyDepot
ObectTemplate.setPosition 0/0/0

ObjectTemplate.Active HoHaSupplyDepot
ObjectTemplate.radius 1
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1

ObjectTemplate.Active Type5
ObjectTemplate.projectileTemplate YamatoFatProjectile

rem -----------------------------------------
rem --- jetpack ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner jetpack
ObjectTemplate.setObjectTemplate 1 aa_allies
ObjectTemplate.setObjectTemplate 2 aa_allies
ObjectTemplate.setObjectTemplate 3 US_Medic
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 5
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active US_Medic_hippackComplex
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -1/80.73/92

ObjectTemplate.Active US_Medic_hippack
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setInputToRoll c_PIAction
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -1/-80.73/92
ObjectTemplate.gravityModifier 0.4

ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setTorque 21.20
ObjectTemplate.setDifferential 6.49

ObjectTemplate.Active RussianSoldier
ObjectTemplate.SpeedMod 0

ObjectTemplate.Active GermanSoldier
ObjectTemplate.SpeedMod 0

ObjectTemplate.Active ThomsonProjectile
ObjectTemplate.material 254
ObjectTemplate.material2 209

ObjectTemplate.Active US_Medic_hippack
ObjectTemplate.addTemplate HohaSupplyDepot
ObectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Repairpoint
ObjectTemplate.setPosition 0/0/0

ObjectTemplate.Active HoHaSupplyDepot
ObjectTemplate.radius 1
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1

ObjectTemplate.Active Repairpoint
ObjectTemplate.radius 1
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1

rem -----------------------------------------
rem --- super_k98 ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner super_k98
ObjectTemplate.setObjectTemplate 1 aa_allies
ObjectTemplate.setObjectTemplate 2 aa_allies
ObjectTemplate.setObjectTemplate 3 German_Engineer
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 3
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active K98
ObjectTemplate.projectileTemplate T34Projectile

ObjectTemplate.Active No4Projectile
ObjectTemplate.material 852

MaterialManager.material 852
MaterialManager.materialAttGroup 852
MaterialManager.materialDefGroup 852
MaterialManager.materialDamage 100

rem infantry
MaterialManager.attGroup 852
MaterialManager.defGroup 40
MaterialManager.damageMod 100
MaterialManager.setEffectTemplate e_blood01
MaterialManager.attGroup 852
MaterialManager.defGroup 41
MaterialManager.damageMod 100
MaterialManager.setEffectTemplate e_blood01
MaterialManager.attGroup 852
MaterialManager.defGroup 42
MaterialManager.damageMod 100
MaterialManager.setEffectTemplate e_blood01

rem -----------------------------------------
rem --- jetpack_official ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner jetpack_official
ObjectTemplate.setObjectTemplate 1 aa_allies
ObjectTemplate.setObjectTemplate 2 aa_allies
ObjectTemplate.setObjectTemplate 3 US_Assault
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 3
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active US_Hip_Pack
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setInputToRoll c_PIAction
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -1/-80.73/92
ObjectTemplate.gravityModifier 0.4

ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setTorque 21.20
ObjectTemplate.setDifferential 6.49

ObjectTemplate.Active barProjectile
ObjectTemplate.material 238
ObjectTemplate.material2 207

rem -----------------------------------------
rem --- car ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner car
ObjectTemplate.setObjectTemplate 1 blackmedal
ObjectTemplate.setObjectTemplate 2 blackmedal
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 10
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active BlackmedalHorn
ObjectTemplate.projectileTemplate HeavyBomberBomb
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.FireDelay 5

ObjectTemplate.Active Blackmedal
ObjectTemplate.SpeedMod 0

ObjectTemplate.Active blackmedalComplex
ObjectTemplate.addTemplate Torpedo_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.Active Torpedo_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

rem -----------------------------------------
rem --- czolg ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner czolg
ObjectTemplate.setObjectTemplate 1 panzeriv
ObjectTemplate.setObjectTemplate 2 t34-85
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 4
ObjectTemplate.teamOnVehicle 0

rem -----------------------------------------
rem --- halubica ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner halubica
ObjectTemplate.setObjectTemplate 1 wespe
ObjectTemplate.setObjectTemplate 2 katyusha
ObjectTemplate.MinSpawnDelay 1
ObjectTemplate.MaxSpawnDelay 2
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 2
ObjectTemplate.teamOnVehicle 0

ObjectTemplate.Active ExpPackProjectile
ObjectTemplate.radius 20
ObjectTemplate.ForceOnExplosion 100

ObjectTemplate.Active ExpPack
ObjectTemplate.velocity 40

ObjectTemplate.Active Landmine
ObjectTemplate.velocity 40



ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 2 T34-85
ObjectTemplate.setObjectTemplate 1 panzeriv
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner heavytankspawner
ObjectTemplate.setObjectTemplate 2 T34
ObjectTemplate.setObjectTemplate 1 Tiger
ObjectTemplate.MinSpawnDelay 70
ObjectTemplate.MaxSpawnDelay 110
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner APCSpawner
ObjectTemplate.setObjectTemplate 2 M3A1
ObjectTemplate.setObjectTemplate 1 Hanomag
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner ArtillerySpawner
ObjectTemplate.setObjectTemplate 2 katyusha
ObjectTemplate.setObjectTemplate 1 Wespe
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner AAGunSpawner
ObjectTemplate.setObjectTemplate 2 AA_allies
ObjectTemplate.setObjectTemplate 1 flak38
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 2 Willy
ObjectTemplate.setObjectTemplate 1 Kubelwagen
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner FighterSpawner
ObjectTemplate.setObjectTemplate 2 Mustang
ObjectTemplate.setObjectTemplate 1 BF109
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner DiveBomberSpawner
ObjectTemplate.setObjectTemplate 2 Mustang
ObjectTemplate.setObjectTemplate 1 Stuka
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner MachinegunSpawner
ObjectTemplate.setObjectTemplate 2 Stationary_Browning
ObjectTemplate.setObjectTemplate 1 Stationary_MG42
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


Init.con

rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Stalingrad\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec 0.68/0.63/0.62
renderer.fogLinearStart 50
renderer.fogLinearEnd 90

renderer.globalLodPercent 1
renderer.globalAmbientColor .15/.15/.15
renderer.ambientColor .15/.13/.15
renderer.diffuseColor .3/.3/.25
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.2
textureManager.alternativePath Texture/Russia

shadow.shadowColor 0.55

game.defaultstartpos 394.68/91.74/257.54
Game.setViewDistance 90
Game.spawnPlayers 1

rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag blueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag redFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 Rus_Engineer

game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Scout
game.setKit 2 1 Rus_Assault
game.setKit 2 2 Rus_AT
game.setKit 2 3 Rus_Medic
game.setKit 2 4 Rus_Engineer

rem *** Active Combat Area ***
game.setActiveCombatArea 320 52 416 416

rem
rem *** Shader Default Color ***
rem
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap -1/-1
water.scrollDirection1 -1/-1
water.scrollDirection2 0/-1
water.specularColor 0.7/0.65/0.55
water.scrollLayer1 0.02
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 1
water.tileLayer2 1
water.tileNormalmap 2
water.lightDirection -0.3/0.5/-0.65
water.color 1/0.8/0.7
water.deepColor 0.65/0.6/0.65
water.waterShallowAlpha 1
water.waterAlphaDepth 0.5

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 457.128/41.94/220.76
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 457.128/41.94/220.76


StaticObjects.con - i don't think it is needed here but if someone needs it to check, ill send it to him - it's too long
:wink:

I hope someone will sole this problem... Thanks in advance. :wink:


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 Post subject:
PostPosted: Fri Apr 06, 2007 11:28 am 
Offline
User avatar

Joined: Thu Oct 19, 2006 5:03 am
Posts: 1209
Well, I've never seen that error before.

Did you delete something you shouldn't?[/code]

_________________
Image

Image


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 Post subject:
PostPosted: Fri Apr 06, 2007 1:19 pm 
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Joined: Fri Apr 06, 2007 10:35 am
Posts: 3
Location: Moon
I haven't deleted anything. :? You can see the error for the first time cause it never appears when the bf is opened in full screen. If it is, then it simply crashes without any notice. But WHY?! :evil:


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 Post subject:
PostPosted: Fri Apr 06, 2007 1:37 pm 
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Joined: Mon Nov 15, 2004 12:00 am
Posts: 696
Location: Germany, US Depot
At first glance i dont see anything wrong with the code, try using a different packer though.

WinRFA is the only one I know of that doesnt screw up once in a while.


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 Post subject:
PostPosted: Fri Apr 06, 2007 3:40 pm 
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Joined: Wed May 04, 2005 12:00 am
Posts: 546

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CTF for BF2:
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PostPosted: Fri Apr 06, 2007 6:31 pm 
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Joined: Fri Apr 06, 2007 10:35 am
Posts: 3
Location: Moon
You mean this cant be added:

ObjectTemplate.Active US_Medic_hippack
ObjectTemplate.addTemplate HohaSupplyDepot
ObectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Repairpoint
ObjectTemplate.setPosition 0/0/0

but it worked on my previous map :?
Or maybe i don't get your point here... :wink:
Can you explain it clearlier?

Edit:
You were right Natt - problem solved. :D THX a lot :D


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PostPosted: Fri Apr 06, 2007 7:35 pm 
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