Joined: Sat Sep 16, 2006 12:29 pm Posts: 84
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hi all
I added an ATST from GC to Anthology
All details worked fine only 1 thing
i cant hurt this vehicle
this is the first part of objects/vehicles/land/atst
rem *** ATST *** ObjectTemplate.create PlayerControlObject ATST ObjectTemplate.NameTagOffset -0.3/-0.2/0 ObjectTemplate.setNetworkableInfo ATSTBodyInfo ObjectTemplate.saveInSeparateFile 1 objectTemplate.cullRadiusScale 5 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.explosionRadius 8 ObjectTemplate.explosionDamage 5 ObjectTemplate.damageFromWater 0 ObjectTemplate.drag 5 ObjectTemplate.mass 10000 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 ObjectTemplate.hasArmor 1 ObjectTemplate.speedMod 1 ObjectTemplate.exitTimer 0.75 ObjectTemplate.hitpoints 355 ObjectTemplate.maxhitpoints 355 ObjectTemplate.material 811 ObjectTemplate.criticalDamage 12 ObjectTemplate.hpLostWhileCriticalDamage 1.2 ObjectTemplate.explosionForceMod 10 ObjectTemplate.hpLostWhileUpSideDown 12 ObjectTemplate.hpLostWhileDamageFromWater 12 ObjectTemplate.addArmorEffect 24 e_WillyDamage 0/8.059/1.14512 ObjectTemplate.addArmorEffect 12 e_WillyFire 0/8.059/1.14512 ObjectTemplate.addArmorEffect 0 e_scrapmetal_atst 0/8.059/1.14512 ObjectTemplate.addArmorEffect 0 e_ExplGas 0/8.059/1.14512 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 ObjectTemplate.aiTemplate Willy
i already changed ObjectTemplate.material 811 to ObjectTemplate.material 50 but it doesnt work
must i add in game.rfa a new collision_Armor?
Have ay1 an idea?
Max[/code][/url][/list]
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