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Battlefield Modding Tutorials BFMODS • View topic - adding vehicle and keeping serverside

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Wed Jun 18, 2025 8:03 am

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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 29 posts ]  Go to page Previous  1, 2, 3, 4  Next
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PostPosted: Sun Oct 02, 2005 4:07 pm 
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PostPosted: Tue Oct 04, 2005 7:56 pm 
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CTF for BF2:
http://desert-conflict.org/


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PostPosted: Sat Oct 08, 2005 8:01 pm 
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ok, i reread the tut and i have a better understanding now but I am still having some probs. I wanted to add like 5 things and hade success with 2 but the helis did not come up and I know that it is something simple. please look at this and steer me in the right direction. the red is what i added. The stinger and the desertpatrol vehicle came up just fine but the heli's dont show up. what did i do wrong?



Object.create OSASpawner
Object.absolutePosition 2884.61/64.51/1624
Object.rotation 0/0.336133/1.52588e-005
Object.setOSId 1
Object.setTeam 1

Object.create OSASpawner
Object.absolutePosition 2905/64.51/1639
Object.rotation 0/0.336133/1.52588e-005
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 2219/91.2/1308.5
Object.rotation 0/0.336133/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 2411/91.8/1232.5
Object.rotation 126.423/-0.201237/0.240677
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create SA-324sSpawner
Object.absolutePosition 2234.97/92.9246/1302.87
Object.rotation 126.352/-10.9578/-0.864578
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create FighterSpawner
Object.absolutePosition 2235.97/92.9246/1302.87
Object.rotation 126.352/-10.9578/-0.864578
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create UH-60QSpawner
Object.absolutePosition 2229.11/92.9033/1291.34
Object.rotation 122.914/-11.7862/-0.313416
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create DiveBomberSpawner
Object.absolutePosition 2228.11/92.9033/1291.34
Object.rotation 122.914/-11.7862/-0.313416
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 2413.5/91.8/1286.92
Object.rotation 177.12/0/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 2424.74/91.8/1286.33
Object.rotation -175.32/0/0.0197906
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2429.99/91.8023/1339.57
Object.rotation 0/0/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2223.75/91.2/1336.09
Object.rotation -86.328/0/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2502.95/91.2/1102.19
Object.rotation 116.424/0/0.0395813
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create DesertPatrolVehicleSpawner
Object.absolutePosition 2408.94/93.3582/1215.79
Object.rotation 40.095/0.105161/1.52588e-005
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 2409.94/93.3582/1215.79
Object.rotation 40.095/0.105161/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create Armory_StingerSpawner
Object.absolutePosition 2481.94/84.8452/1262.34
Object.rotation 2.37257/-1.03117/1.52588e-005
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 2480.94/84.8452/1262.34
Object.rotation 2.37257/-1.03117/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create MLRSSpawner
Object.absolutePosition 2411.25/91.8/1260.74
Object.rotation 97.02/-0.0181463/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 2410.66/91.8/1252.41
Object.rotation 96.2281/-0.0163904/0.12355
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1304.5/79.1991/2445.5
Object.rotation 65.729/0.134907/0.310287
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1489.5/79.2/2544
Object.rotation 85.9527/0.383715/-1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create MH-6Spawner
Object.absolutePosition 1377.39/80.2967/2498.87
Object.rotation 34.7436/-12.8345/0.0279846
Object.setOSId 2
Object.setTeam 2

rem
rem *** ***
rem
Object.create FighterSpawner
Object.absolutePosition 1373.39/80.2967/2498.87
Object.rotation 34.7436/-12.8345/0.0279846
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create DiveBomberSpawner
Object.absolutePosition 1354.22/80.4083/2501.78
Object.rotation 34.7041/-15.8801/-1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 1508/78.8869/2565.56
Object.rotation 180/0/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 1521.56/78.8906/2566.51
Object.rotation 175.32/0/0.0197906
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 1550.87/80.7671/2533.02
Object.rotation -91.0806/0.0522501/-0.0862427
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 1551.01/80.8208/2555.83
Object.rotation -90.684/0.00517504/-0.092804
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1478.85/79.2/2688.41
Object.rotation 0/0/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1302.14/79.2/2433.19
Object.rotation -154.8/0/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1561.87/79.2/2495.82
Object.rotation -176.652/0/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 1517.3/79.2/2536.47
Object.rotation 0/0.102363/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create MLRSSpawner
Object.absolutePosition 1510.45/79.2/2536.31
Object.rotation 0/0.102524/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 2190.25/116.871/1612.5
Object.rotation -171.01/1.55784/-1.66096
Object.setOSId 3
rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 2096.44/81.6/1889.12
Object.rotation 0/0.101714/1.52588e-005
Object.setOSId 4
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 2092.39/81.6/1909.22
Object.rotation -93.4559/-0.000433745/-0.0279846
Object.setOSId 4
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 2074.52/81.6/1920.27
Object.rotation -175.86/-0.33555/-0.0395813
Object.setOSId 4
rem
rem *** ***
rem
Object.create HeavyTankSpawner
Object.absolutePosition 1709.25/116.477/2107.13
Object.rotation -159.209/1.12669/-1.17053
Object.setOSId 5
rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 1751.82/92.8818/1718.17
Object.rotation -90.6/-13.33/3.74
Object.setOSId 6
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1731.5/95.3197/1727
Object.rotation 134.326/2.91868/3.12036
Object.setOSId 6
rem
rem *** ***
rem
beginrem
rem ***************************************
rem ********** American Fleet *************
rem ***************************************
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 2009.06/65.3329/2525.34
Object.rotation 131.526/-3.70768e-006/1.52588e-005
Object.setTeam 2
rem
rem *** ***
rem
rem Object.create submarineSpawner
rem Object.absolutePosition 2195.05/63.9173/2346.6
rem Object.rotation 130.503/0.0020909/1.52588e-005
rem Object.setTeam 2
rem
rem *** ***
rem
rem Object.create DestroyerSpawner2
rem Object.absolutePosition 2066.65/64.1022/2412.28
rem Object.rotation 120.672/0.0496372/1.28085
rem Object.setTeam 2
rem
rem *** ***
rem
rem ****************************************
rem ************ Axis Fleet ***************
rem ****************************************
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 2842/59.4039/1757
Object.rotation -40.6636/0.0197142/-0.0559692
Object.setTeam 1
rem
rem *** ***
rem
rem Object.create submarineSpawner
rem Object.absolutePosition 2702.24/64.1733/1957.6
rem Object.rotation -34.1296/0.0197839/0.062561
rem Object.setTeam 1
rem
rem *** ***
rem
rem Object.create DestroyerSpawner2
rem Object.absolutePosition 2872.68/65.3927/1477.23
rem Object.rotation -36.7035/0.0197872/-0.131226
rem Object.setTeam 1


Object.create m82spawner
Object.absolutePosition 1532.365723/79.199997/2513.564941
Object.rotation 0.000000/0.000000/0.000000

Object.create UH-60spawner
Object.absolutePosition 2477.467773/83.450005/1242.747437
Object.rotation 90.500000/0.000000/0.000000
Object.setOSId 1
Object.setTeam 1
endrem


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 Post subject:
PostPosted: Sat Oct 08, 2005 8:17 pm 
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Joined: Tue May 17, 2005 12:00 am
Posts: 325
Location: Bay Area, Cali


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 Post subject:
PostPosted: Sat Oct 08, 2005 8:18 pm 
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Joined: Mon Aug 16, 2004 12:00 am
Posts: 2120
You still dont understand:

You are trying to spawn things based on their names. You DONT do this!! You take a spawner in ObjectSpawnTemplates.con, then take the name of the SPAWNER, and spawn that. You dont spawn objectnameherespawner, you spawn the template in ObjectSpawnTemplates.con

You have to add the MH-6 or DesertPatrolVehicle to a spawner in ObjectSpawnTemplates.con, then spawn that template name in ObjectSpawns.con


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