I noticed the effects with the Carriers (all) in El Alamein and Wake Island, with the Hovercraft in Gazala and El Alamein, and with the destroyer in El Alamein. Im not trying to aruger either way, but the NOS I used (same as the one on the DPVs in the El Alamein server). If the NOS was held over 30 seconds, the server lagged and t about 45 seconds the driver of that vehilce would get connection issues. As soon as the NOS was let off and vehicle slowed down, everything went back to normal.
It might be that your since you NOS was coded a little differnetly (no two NOS engines are the same), that yours might work with large vehicles. It also could have to with omaha. All I know is I cannot put my NOS engine are large vehicles (the Abrams does it too, but it take a little longer to see the connection issues).
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