Your helmet mod sounds like fun, good work there.
I run a DC COOP server ( human players on coalition team -vs- AI bots on the opposition team ) where as the coalition weapons for the human players are server side modded for power ( hand weapons, jets and choppers fire cluster bombs that make the bots go flying up in the air lol

)
I have learned a lot about server side modding from this fine & informative website and have applied the techniques in my BF1942 Desert Combat game server.
To check out all the fun server sided modifications that are on my game server, here is the info.
Server Name =
jetsandchopperfun.net
Server IP =
207.36.196.13
Port =
14567
Here is a short movie showing how funny it is when you shoot them.
http://www.youtube.com/watch?v=7GcbiFVV ... ed&search=
It would be even more fun if we could walk right up to them with your helmet ( or invisable soldier surrounding box thingy so they can't shot you ) and shoot them at close range and see the bot rain. lol

( or as it is now known as "
BOT CORN", because the bots look like popping pop corn when they get shot )
Could you please reply with the code needed to enable your helmet ( or soldier surrounding box ) in the Desert Combat mod.
Since I already have the Allies healing knife for ammo & health, I would just need the box thingy.
Would the code for Desert Combat look like this ?
ObjectTemplate.Active Coalition_Helmet
ObjectTemplate.addTemplate mediclocker
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0
And for back coverage, ( mediclocker in back of soldier ) would the code look like this ?
ObjectTemplate.Active Coalition_Helmet
ObjectTemplate.addTemplate mediclocker
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0
Thank you
.