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Maps ive Made https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=7&t=4749 |
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Author: | Coroner47 [ Sun Mar 08, 2009 6:56 am ] |
Post subject: | Maps ive Made |
Here you can find some of the maps ive made for bf1942 & DC 0.7 http://www.snuggleserver.com/ most have loads of tweaks & new graphics mappack 1 contains these maps... mappack 2 is in the works with 2 maps already complete. - Bloody Picnic: A small conquest/tdm/coop/ctf map centered around a small picnic ground. features: bloodymess tweaks - lots of blood effects. new winter soldier skins for both sides best played at: 1/1 16-32players... above 32-48 becomes almost impossible to win =) - Rush Hour: Its rush hour traffic. Get to work or bet home & kill as many ppl as possible. features: bloodymess tweaks. new soldier skins. evironmental sound. best played at: 1/1 64players - It's Go Time: Take over the opposing teams bar & their alcohol... because its last call. features: bloodymess tweaks. the skorpion sub-machine gun fro DC 0.7. Lighting effects. best played at: 1/1 16-32players - Burnt Pork Chops: Infiltrate an island resort overrun by zombies who used to cook pork chops at the Piggly Chops bar & grill but now kill for a living. features: bloodymess tweaks. zombie axis soldiers who will punch your gutts out. us special forces soldier skinz. best played at: 2/1 32-64players... zombies are tough but are beatable Ground Zero: Destroy the enemy in the aftermath of a nuke bomb drop. features: bloodymess tweaks. new soldier skins ( rad suits ). radiation poisoning. environmental sound. best played at: 1/1 16-32players Marsh Lagoon: A small nightime conquest/tdm/coop/ctf map with a marsh in the center. features: bloodymess tweaks. environmental sound. best played at: 1/1 32-64players |
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