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flintstone tank https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=5&t=3706 |
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Author: | freddy [ Thu Jan 17, 2008 11:08 pm ] |
Post subject: | flintstone tank |
Was testing some with "ObjectTemplate.setEnterOnSpawn 1" and sure it works, but got some weird side effects ![]() |
Author: | Iced Earth [ Fri Jan 18, 2008 12:41 am ] |
Post subject: | Re: flintstone tank |
hahaha! thats hilarious! ![]() |
Author: | Bongholio [ Fri Jan 18, 2008 2:27 am ] |
Post subject: | Re: flintstone tank |
Brontoburger to go! I had invisible hummers a couple times in 42 and BF2,...all you could see was people inside & the MG pco. lol wtf |
Author: | Urglub [ Fri Jan 18, 2008 11:25 am ] |
Post subject: | Re: flintstone tank |
LOL, it's the driver inside not sitting down, he's standing up for some strange reason. Usually this happens when server is about to crash. Or something is making server overloaded. |
Author: | freddy [ Fri Jan 18, 2008 12:39 pm ] |
Post subject: | Re: flintstone tank |
Ahh its for a fun/crasy mod, was thinking all vs all, tank war only ![]() |
Author: | Bongholio [ Fri Jan 18, 2008 1:07 pm ] |
Post subject: | Re: flintstone tank |
Tank might have been in motion when he spawned and no one told the almighty dice bf42 engine(processor overload)? Does tank have nitrous? |
Author: | freddy [ Fri Jan 18, 2008 2:57 pm ] |
Post subject: | Re: flintstone tank |
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