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Crappy landmines https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=854 |
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Author: | Harry [ Mon Jan 03, 2005 1:06 pm ] |
Post subject: | Crappy landmines |
Author: | tanfhltu [ Mon Jan 03, 2005 3:18 pm ] |
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Author: | Harry [ Mon Jan 03, 2005 3:23 pm ] |
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Author: | Harry [ Mon Jan 03, 2005 4:04 pm ] |
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Taslking about mines, m tried to make/code a object to disarm(read blow up) landmines. This is the model i made so far, its pretty simple. Now i wnat some feedback if that OK. Should it have tiretracks, and should it have its own camera (yay, sneeking upon the enemy), wich will lead to the following idea, should it have the ability to self-detonate so you can kill/damage the enemy. And if it ahs its own camera, should it be given possibility to swithc from vehicle to 1st person? I dunno if this all is possible, but it would make one nice vehicle for CTF flag miners. The thing so far: (pretty simple still, huh?) (antenna needs some work (moving antenna just like the nades ring??), and the box too ) |
Author: | Zaitsef [ Tue Jan 04, 2005 2:46 pm ] |
Post subject: | Vehicle to remove Mines |
Author: | Harry [ Tue Jan 04, 2005 4:26 pm ] |
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Author: | HITMAN82 [ Tue Jan 04, 2005 5:57 pm ] |
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Author: | Harry [ Tue Jan 04, 2005 6:04 pm ] |
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