Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Super Soldier Speed https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=4967 |
Page 1 of 1 |
Author: | icebloods [ Thu May 28, 2009 7:34 pm ] |
Post subject: | Super Soldier Speed |
Author: | Sheppard [ Thu May 28, 2009 7:43 pm ] |
Post subject: | Re: Code To Super Turbo. |
First, yes, that looks rather interesting. I wish we had discovered SSM Animation editing when I still could've used it. |
Author: | icebloods [ Thu May 28, 2009 7:54 pm ] |
Post subject: | Re: Code To Super Turbo. |
Yeah Acctually I Need 1 Thing Of Help... Or How You Say It...-.- Well I Thinked Of Having No Fall... Like If a Soldier Fall It Will Take Away The Weapon And Stuff And Start Scream... How Do You Make The Falling Not Happening? It Would Be Fun To Have That... In Coral:P |
Author: | Sheppard [ Thu May 28, 2009 7:55 pm ] |
Post subject: | Re: Code To Super Turbo. |
I don't know if the falling animation can be disabled or not, it would be cool if it could be. I know you can at least at a jetpack, with no trigger, but a passive thrust, so that you fall slowly enough that you don't die or lose weapon. |
Author: | icebloods [ Thu May 28, 2009 7:58 pm ] |
Post subject: | Re: Code To Super Turbo. |
Im Not Into The Jetpak Modding That Much... Cuz There Are So Many Weapon Bugs All The Time With It-.- So I Never Really Had Interest Learning It More Than Like 1 Topic That I Saved And Forgot To Send In Marsh... But If It Dosn´t Work With Take Away The Falling SSM It´s M´kay... |
Author: | freddy [ Thu May 28, 2009 8:30 pm ] |
Post subject: | Re: Code To Super Turbo. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |