[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4668: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4670: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4671: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4672: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3815)
Battlefield Modding Tutorials BFMODS • View topic - freeCameraFastSpeed

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Sat Apr 27, 2024 11:40 pm

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 34 posts ]  Go to page Previous  1, 2, 3, 4, 5
Author Message
 Post subject: Re: freeCameraFastSpeed
PostPosted: Sat Feb 21, 2009 10:59 pm 
Offline

Joined: Tue Nov 27, 2007 7:56 pm
Posts: 1226


Top
 Profile Send private message E-mail  
 
 Post subject: Re: freeCameraFastSpeed
PostPosted: Sun Apr 19, 2009 5:06 pm 
Offline
User avatar

Joined: Fri Oct 03, 2008 4:37 pm
Posts: 513
Location: Levelland, Texas
For those who can't find the freecam files in the vanilla files you can find them in the Objects\MOVE_FILES\ folder under "FreeCamera".

You can add whatever you want to the cameras once you rem their network info out. (why the hell do cameras have network info in the first place?)

Just know that with "FreeCamera" (which is a object type as defined by the objecttemplate.create command) can't have anything attached to it and be visible. So addtemplating a sight icon or a mesh won't be visible even as a CSM. But you can still attach anything like spawners and such and it will work. I think I managed to give them mobile physics once....quite hilarious. The camera would "fall" as soon as the player got ingame and he couldn't get it up again.

Also, you can't use freecameras for camera on vehicles, as the game will CTD. Only standard cameras will work.

BUT if you convert static object into a PCO and give it an entry point, clients can enter it and endup with a glitchy freecamera! Yeah, you can do this server side! Just know it will be buggy...

_________________
ImageImage
I have cameras in your head!


Top
 Profile Send private message E-mail  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 34 posts ]  Go to page Previous  1, 2, 3, 4, 5

All times are UTC


Who is online

Users browsing this forum: No registered users and 179 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Group