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Getting The Best Out Of Your Bots https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=4461 |
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Author: | dheathcote [ Mon Oct 27, 2008 9:13 am ] |
Post subject: | Getting The Best Out Of Your Bots |
As most of you will of realised the game is dying and very few servers are populated so heres a little way for you to still have a good game while playing coop on your server. Open the Game.rfa Now select the Bf1942/Game/AIbehaviours.con Under the first line which is remmed add this aiSettings.setBotSkill 1 Now go to the bit under this rem *** IMPORTANT !!! ************************** rem * NEVER ALLOW IDLE's urgency to become 0. * rem * The AI will CRASH in that case. * rem *** REMINDER ******************************* rem *** Construct unit weights *** aiSettings.createBehaviourModifiers UnitWeights and put the weights to something like this aiSettings.setBehaviourModifier Avoid 0.001 aiSettings.setBehaviourModifier MoveTo 75 aiSettings.setBehaviourModifier Idle 0.00001 aiSettings.setBehaviourModifier Fire 99.999999 aiSettings.setBehaviourModifier Special 0.1 aiSettings.setBehaviourModifier Scout 40 aiSettings.setBehaviourModifier TakeCover 0.001 aiSettings.setBehaviourModifier Change 12.5 and then do the same for all other weights This is what they all do aiSettings.setBehaviour 0 Avoid (move out of the way of something) aiSettings.setBehaviour 1 MoveTo (go some where) aiSettings.setBehaviour 2 Idle (do nothing) aiSettings.setBehaviour 3 Fire (Use a hand/vehicle weapon) aiSettings.setBehaviour 4 Special (ignore this) aiSettings.setBehaviour 5 Scout (search for the enemy) aiSettings.setBehaviour 6 TakeCover (hide from the enemy) aiSettings.setBehaviour 7 Change (Exit a vehicle ) The most important ones are Fire and Scout always set Fire to the max which is just below 100 but you can change scout the higher it is the more they will move before they shoot so if you set it very low they will stand still and shoot (idle can also help with this) and if you set it very high then they will run like mad men through your fire to the nearest flag that isnt theirs. Hope this helps you post any other ideas on this topic below |
Author: | Bongholio [ Mon Oct 27, 2008 1:15 pm ] |
Post subject: | |
Umm,..search.... aiSettings.setBotSkill 1 search.php Values over 9?,...good luck getting that to work. There are reason's winRFA doesn't accept certain values. aiSettings.setBehaviourModifier Idle 0.0000000001 ? http://www.youtube.com/watch?v=V3y3QoFnqZc |
Author: | dheathcote [ Mon Oct 27, 2008 2:19 pm ] |
Post subject: | Re: Getting The Best Out Of Your Bots |
haha well it works fine and is running on 2 servers very nicely |
Author: | Bongholio [ Mon Oct 27, 2008 4:47 pm ] |
Post subject: | whatever man |
You're not even supposed to change anything in aiSettings.createBehaviourModifiers UnitWeights. The ones under it you can SOME. Have fun with your dumbed down bots. You're still http://www.youtube.com/watch?v=V3y3QoFnqZc |
Author: | SmittenKitten [ Mon Oct 27, 2008 5:38 pm ] |
Post subject: | Re: Getting The Best Out Of Your Bots |
Author: | Bongholio [ Mon Oct 27, 2008 10:48 pm ] |
Post subject: | |
Ask anyone who mod's AI,.. The top one is baseline unit (YOU NO TOUCH) there's a reason it violates the no two values the same rule. Which if you violate it,..causes bots to not know what to do because they can't find a strategy or weapon or vehicle to use which serves their (getting flags/killing you) purpose well. If they are all the same in anything but that section they can't choose because everything is equal. I put those in and it was immediately obvious previously wonderful map mods stopped working correctly. Landing crafts on Omaha beach tried to move to alright, onto the shore and straight up side OF MOUNTAIN plateau on either side of beach CP. It's Ok I did same exact thing,...AGE'S ago. Call it beginners misfortune or whatever. The drivers wouldn't get out either,...Planes? Fuhgedd about it,...broke the AI,...stopped sensing ALL enemies and changes based on heat from the SAI. translation :They got airborne ignored everything and flew in circles Not shooting or trying to shoot any enemy presented to them. Have a nice day,... |
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