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2x Dropped Kits https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=4361 |
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Author: | darkstef [ Tue Feb 17, 2009 8:11 pm ] |
Post subject: | Re: 2x Dropped Kits |
it's work ssm? |
Author: | Losnar [ Tue Feb 17, 2009 9:45 pm ] |
Post subject: | Re: 2x Dropped Kits |
Author: | Syphax [ Tue Mar 24, 2009 7:52 pm ] |
Post subject: | Re: 2x Dropped Kits |
I bet you can't spawn a projectile with this? (World at War, drop a grenade when killed idea) I'm gonna try adding an invisible medbox to the soldier when he reaches 50% health so he slowly "bleeds to death" when his health is below 50%. |
Author: | Why Two Kay [ Tue Mar 24, 2009 9:00 pm ] |
Post subject: | Re: 2x Dropped Kits |
Author: | Losnar [ Tue Mar 24, 2009 9:26 pm ] |
Post subject: | Re: 2x Dropped Kits |
Author: | Syphax [ Wed Mar 25, 2009 12:46 am ] |
Post subject: | Re: 2x Dropped Kits |
I'm prety sure I can make it work. I have officers with a slight health increase if soldiers stay within their radius. This is also just an added medic box with no geometry. So giving a soldier one with the addeffect template could very well work out. Like I said, I'm gonna try it out. Dropping a grenade would be awesome though. I'm gonna try make a PCO which explodes with a lot of force after 5 seconds, make it look like a grenade, etc. The killed player won't get points though |
Author: | Sheppard [ Wed Mar 25, 2009 1:10 am ] |
Post subject: | Re: 2x Dropped Kits |
Maybe they would get points, cause like say if you detonate a carbomb, or a grenade kills someone after they shoot you, I've seen multiplayerfreecamera kills before. |
Author: | mrhowdoimod [ Wed Mar 25, 2009 1:55 pm ] |
Post subject: | Re: 2x Dropped Kits |
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