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3dsMax-GMax Modeling & Skinning HTML Tutorials https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=388 |
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Author: | silversound [ Tue Sep 28, 2004 10:09 pm ] |
Post subject: | 3dsMax-GMax Modeling & Skinning HTML Tutorials |
There are so many 3DSMax tutorials out there that it is very hard to find just what you are looking for. So I will add to this list anything I think applies to making items for Battlefield. ________________________________________________________________ Using Unwrap UVW to texture a mesh in 3D Studio MAX. http://www.madwomb.com/madwomb/tutorial ... nwrap.html Texturing with Multipe UVW Channels. http://www.scifi-meshes.com/tutorials/S ... atures.htm Texture mapping 3D Aircraft. http://home.wanadoo.nl/r.j.o/skyraider/ ... apping.htm Low Poly Modeling. http://www.bobsyouruncle.net/Low_poly_texturing.htm Shape merging. http://www.scifi-meshes.com/tutorials/S ... emerge.htm Understanding Splines. http://www.phong.com/tutorials/3dmax/spline/ Understanding the lathe. http://www.phong.com/tutorials/3dmax/lathe/ Box Modeling a Hover Tank. http://artofgaming.net/tutorialz/hovertutorial.html Making an Architectural Space in 3D Studio Max 6. http://members.shaw.ca/tietje/arch2withpic.htm Creating Character Animations with 3D Studio MAX http://cal3d.sourceforge.net/modeling/tutorial.html |
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