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Battlefield Modding Tutorials BFMODS :: View topic - Getting Started: Using winRFA to make your own patchfiles
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Getting Started: Using winRFA to make your own patchfiles
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3330
Page 5 of 11

Author:  MR PINK BALLS [ Wed Jul 30, 2008 10:32 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

Yum

Author:  ChrisZinke [ Tue Nov 25, 2008 4:42 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

I have a bit of a problem and hope someone could help.

I just recently created a map and I want to get it on the server. However, when I copy the .rfa to the server the server will not load the map.

All the posts are talking about modding a map already vreated but I have created one completely from scratch. It is I/O with no spawns what-so-ever. The only spawns are the soldier spawns. (No vehicles, no weapons, nothing)

The only thing the map contains are buildings and props (trees, rocks, brush.. etc.)

I created the map like I want it, placed the buildings and other materials. Generated surface maps, shadows and lightmaps. Created minimap etc. I have followed every tut I can as best as I can but I am still uncertain what files I need to make this work on the server.

Remember, I am not modding a pre-defined map and there are no spawns other than soldiers. How to I make it server ready?

Thank you very much!

Author:  freddy [ Tue Nov 25, 2008 4:05 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

try run the debugger on the map if you havenĀ“t done it already, you can find the debugger in the download section.
viewtopic.php?f=19&t=3589

Author:  Iced Earth [ Tue Nov 25, 2008 10:44 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

make sure in BFRM that content check is OFF. It should be off for all custom maps, unless they have a specific server and client version of it.

You might want to post this in the BF1942: Q's and need assistance forum as well since it will get more attention.

Author:  Jeronimo [ Mon Feb 16, 2009 1:10 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


Author:  Sheppard [ Mon Feb 16, 2009 2:28 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles

Hell of a first post!
I love it when we get new people who aren't noobs.

Author:  mrhowdoimod [ Mon Feb 16, 2009 5:45 pm ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


Author:  MR PINK BALLS [ Thu Feb 19, 2009 2:42 am ]
Post subject:  Re: Getting Started: Using winRFA to make your own patchfiles


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