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Getting Started: Using winRFA to make your own patchfiles https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=4&t=3330 |
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Author: | SuperMan [ Thu Jan 03, 2008 1:18 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
I do everything it says and i dosent work *Edit It Works Thanks <3 |
Author: | generalmayo [ Wed Jun 11, 2008 6:15 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
umm. i have a question. how do i find the object rotation? i can find the position, but what is the rotation? also, to add the additional fighter code, do i put that between the codes? do i put it in the spot where there r things like this: rem rem *** *** rem is that where it goes-between the *** *** ? that post was VERY helpful, but there were a couple of spots that went a little foggy call me a noob at modding(not literally) but, i don't get some of this stuff. it needs a little more clafification. |
Author: | Iced Earth [ Thu Jun 12, 2008 12:23 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Author: | generalmayo [ Thu Jun 12, 2008 2:54 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
well, hehe. umm, battlecraft got a bit weird. it didn't work with bf. no matter how careful i was, and no matter what or how i did,it didn't work. im using win RFA now. im on a comp that doesn't run bc. my brother has the comp that runs it. my comp doesn't, aand he is almost always using his. using that thing: console.showstats 1 how do i find the rotation? does it even show it? so, i could do this, and it would still put in a plane? rem *** My butt smells like a fireworks stand *** Object.create FighterSpawner Object.absolutePosition 1193.34/40.28/724.55 Object.rotation 0/-9.66/0 Object.setTeam 1 rem or do i leave out that last rem? |
Author: | Iced Earth [ Thu Jun 12, 2008 3:01 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Yep, that would put in a plane. The rotation you have there I'm not sure of; I don't know if that would point the nose up or down, but thats which way it would be turning. the Z axis would turn it left/right (think barrel roll). |
Author: | generalmayo [ Thu Jun 12, 2008 5:32 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
ok. well, that was the rotation that u put in for the example. i still don't know how or where to find the rotaion if my comp. doesn't use battlecraft. |
Author: | Iced Earth [ Thu Jun 12, 2008 6:35 pm ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
Author: | smytti12 [ Sat Jun 21, 2008 5:22 am ] |
Post subject: | Re: Getting Started: Using winRFA to make your own patchfiles |
would you mind if i copied this to my clan's website (of course giving thanks to you)? ' |
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