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creating a throw knife for plain bf1942 ? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=929 |
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Author: | Gunslinger [ Tue Jan 18, 2005 8:39 pm ] |
Post subject: | creating a throw knife for plain bf1942 ? |
Author: | tanfhltu [ Tue Jan 18, 2005 8:51 pm ] |
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Author: | Gunslinger [ Tue Jan 18, 2005 9:11 pm ] |
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Author: | Harry [ Tue Jan 18, 2005 10:17 pm ] |
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Author: | Gunslinger [ Wed Jan 19, 2005 11:09 am ] |
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ok... so i'd say there're 3 diff. types of mods... 1. Server-Side-Mods (Mods working even if only server has the map.rfa) 2. Map-based Mods (Mods working with editing the map.rfa only, but client and server both need same map.rfas) 3. "real" Mods (Mods using own objects.rfa, game.rfa and so on) i'm working on a type 2 mod, so it's not necessary that't works SS-only but nor i want to edit objects.rfa or game.rfa or something 8O now i'm not sure if i can creaty complete new weapons (ObjectTemplate.Create Firearms nething) on map-basis ![]() thx & bye Gunslinger |
Author: | LMS-greenight [ Wed Jan 19, 2005 3:22 pm ] |
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Gunslinger the "real mods" isnt entirely true, [LMS] uses changes in the Objects, and game.rfa and have it all done server-side. |
Author: | Gunslinger [ Wed Jan 19, 2005 3:43 pm ] |
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ah you know what i mean... changin the .rfas of both, client and server^^ otherwise it would belong to SSMs ![]() Gunslinger |
Author: | tanfhltu [ Wed Jan 19, 2005 4:46 pm ] |
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moved to general modding questions section... |
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