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non-damage grenades for plain bf1942 ? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=925 |
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Author: | Gunslinger [ Mon Jan 17, 2005 4:01 pm ] |
Post subject: | non-damage grenades for plain bf1942 ? |
Author: | tanfhltu [ Mon Jan 17, 2005 7:42 pm ] |
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Author: | Yithian [ Mon Jan 17, 2005 8:22 pm ] |
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Author: | Gunslinger [ Mon Jan 17, 2005 9:52 pm ] |
Post subject: | carhorn-grenade ? |
Author: | tanfhltu [ Mon Jan 17, 2005 10:05 pm ] |
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Author: | Harry [ Tue Jan 18, 2005 8:28 am ] |
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And maybe the blackmedalhorn.ssc is only active whe fire is pressed. Some sounds only respond to certain actions, and maybe the horn just wont sound because the grenade doesnt do the right thing. YOu might want to take a look into the horn's .ssc |
Author: | Gunslinger [ Tue Jan 18, 2005 3:36 pm ] |
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hum... thought bout something like relative paths (tried Objects/Vehicles/Land/BlackMedal/BlackMedalHorn.ssc) not worked... tried your code now and still it don't play the sound ![]() deletet the rest of the .addtemplates for my effectbundles cuz i don't need them and only tried to get a sound working but no success ![]() and no, it's not a server-side mod only, but i'd like to keep changes as easy as possible maybe you have any other ideas/code for me i could work with... gonna keep trying around with the loadsoundscript thing now... maybe i missed something... thx & bye Gunslinger |
Author: | Harry [ Tue Jan 18, 2005 7:16 pm ] |
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