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Battlefield Modding Tutorials BFMODS • View topic - Adding More Collision Damage to Ships

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sat Dec 18, 2004 8:50 am 
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Location: BC Canada
I'm having a problem on my Sea Battle map. There's always someone who will resort to ramming a sub/destroyer/battleship with another ship type that cannot hope to kill the other ship. For example, ramming a destroyer with a carrier.

Is it possible to specify damage to the offending ship? Is that done with the ObjectTemplate.mass line in the object.con for each ship, where the mass is used to calculate the damage inflicted? (does it?)

This is not an SSM, it's for my own custom map.

I am unsure how this system works, I'd appreciate any knowledge anyone has to share on the subject.

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PostPosted: Sat Dec 18, 2004 3:05 pm 
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PostPosted: Sat Dec 18, 2004 11:38 pm 
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