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stinger bazooka https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=749 |
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Author: | Harry [ Fri Dec 17, 2004 5:16 pm ] |
Post subject: | stinger bazooka |
Author: | tanfhltu [ Fri Dec 17, 2004 6:49 pm ] |
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Author: | Harry [ Fri Dec 17, 2004 6:59 pm ] |
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Author: | Trev [ Fri Dec 17, 2004 7:08 pm ] |
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Author: | tanfhltu [ Fri Dec 17, 2004 7:54 pm ] |
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Author: | Harry [ Fri Dec 17, 2004 11:05 pm ] |
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Author: | Harry [ Sat Dec 18, 2004 1:57 pm ] |
Post subject: | Nope |
Too bad, but it doesnt seem to work, well it doesnt work perfectly that is to say. The clients rocket seems to go like it always does, but the server still acts like its going straight forward. . Maybe if i give it more speed, so its almost is like it is gong straight..hmmm. Would be an insta hit then... BTW, just noticed that it isnt a good idea to remove some archives from the archives folder with an test server (the bf copy trick). Makes all things pretty messed up, but i dont know why, i mean, why would the server even NEEd a standartmesh folder... |
Author: | tanfhltu [ Sat Dec 18, 2004 3:31 pm ] |
Post subject: | Re: Nope |
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