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Battlefield Modding Tutorials BFMODS :: View topic - making maps
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

making maps
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=728
Page 1 of 1

Author:  LMS-Monkey [ Mon Dec 13, 2004 3:49 pm ]
Post subject:  making maps


Author:  HITMAN82 [ Mon Dec 13, 2004 6:02 pm ]
Post subject: 

Well, you of course need a map making program, so you'll need Battlecraft42 (BC). .
If you're mapping for anything other than classic BF (I see an AH-64 on your sig), you'll need to find the mod's ".lst" and ".cfg" files. They tell BC what objects to display. You can find references to these files here on this site, on the BC forums, and by Googling it.

If you want to change any units (the best part of making your own maps is you can include any units you want!), you'll need the Mod Developer's Toolkit (MDT). There's tutorials there too.

Also, Silversound wrote a little tutorial to set up a shortcut for testing maps, have a look .
I'd avoid clicking "Test map" while in the BC program, as it can sometimes crap out. Silversound's method works much better.

Hope this helps! 8)

Author:  LMS-Monkey [ Mon Dec 13, 2004 8:33 pm ]
Post subject: 

hey hitman, i have all those things, i do alot of SSM just thought about trying to make our own maps now.. amyway the hangup im on is getting the DCF .lst and .cfg and knowing where to but them so BC2 will display the items .. from what i understand DCF has so many items that you have to break up the .lst and work on groups of things at a time .. i have those list groken out just dont know where to put them so that i have the items to pull from when making the map.

Author:  swargin [ Mon Dec 13, 2004 9:19 pm ]
Post subject: 

if you want .lst and .cfg's, i've got the most up to date ones you'll find. Except for fh ones

Author:  silversound [ Mon Dec 13, 2004 9:45 pm ]
Post subject: 

Please move this to the non server-side forums.

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