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How many different vehicles can be added to LV? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=715 |
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Author: | VAKEMP [ Sat Dec 11, 2004 9:36 pm ] |
Post subject: | How many different vehicles can be added to LV? |
Hey folks, I just wanted to get a clearer picture of what can/can't be accomplished on LV IRT vehicles on LV. I'm assuming that if the vehicle problem can be fixed on LV, it could be applied to any map, since LV is one of the most restrictive maps vehicle-wise. So, just how many different vehicle types can be added to LV? I know an infinite number of the SAME types of vehicles can be added, using the included slots of the pre-existing vehicles. Thanks! |
Author: | silversound [ Sat Dec 11, 2004 10:50 pm ] |
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If you read thru the forums you will find that you can add tons. Thanks to the many contributions from members, we have found ways to add as many as you can fit. ![]() |
Author: | VAKEMP [ Sun Dec 12, 2004 12:34 am ] |
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Author: | silversound [ Sun Dec 12, 2004 9:44 am ] |
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Ok do you understand the bare bones basics of replacing exhisting spawn templates? Such as no changing the exhisting template names? Are you wanting to add vehicles to specific control points? If you want I can make a LV that has all of the original gear but frees up as many stock Templates as I can. Is this for Final, DCX, Or DC? What are you hoping to do? Read this as well for more info. http://www.toolazy2p.com/modules.php?na ... topic&t=61 |
Author: | VAKEMP [ Wed Dec 29, 2004 2:46 am ] |
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Thanks for the reference, silversound. I am familiar with the bare-bones of replacing templates. I customized LV a bit (reference link in previous post). My question was whether or not there is a definite maximum amount of different vehicle types that can be added to LV. I guess the requirement would be that they can all be used by both teams-as opposed to a vehicle that is just there for looks but can't be used by anyone (spawns same for both teams). The tutorials explain how to change vehicles from the originals in the templates, and use the team ID's to add more vehicles, potentially doubling the amount. I was just curious what the limit for LV was because I was under the impression that it is one of the more restrictive maps in regards to available spawn templates, and what procedures could be applied to get the most different vehicles on LV. I have not begun planning what I want to do with LV, but want to know what my limitations will be right off the bat if possible, so I know what can and can't be done. Thanks for your help. I'll mail you a cheesesteak! ![]() |
Author: | Why Two Kay [ Wed Dec 29, 2004 4:08 pm ] |
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Author: | tanfhltu [ Wed Dec 29, 2004 7:42 pm ] |
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another thread on freeing up spawners in LV: http://toolazy2p.com/modules.php?name=F ... topic&t=65 |
Author: | VAKEMP [ Thu Dec 30, 2004 8:24 am ] |
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