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BC42 and DC https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=645 |
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Author: | Can_Do [ Mon Nov 29, 2004 3:08 pm ] |
Post subject: | BC42 and DC |
Author: | swargin [ Mon Nov 29, 2004 5:50 pm ] |
Post subject: | |
some dc maps have custom objects that only work for that map. You have to extract them and such dcf.lst and .cfg is really weird. Because bc only uses a certain amout of objects in a .lst, theres different ones that you have to rename and such. Very stoogey this has the dc .7 and dcf one with the custom objects. I think someone already posted it, but here it is again http://www.toolazy2p.com/users/swargin/ ... 201942.rar |
Author: | Can_Do [ Mon Nov 29, 2004 8:02 pm ] |
Post subject: | |
so is that BC all over again? or just the .lst |
Author: | Can_Do [ Mon Nov 29, 2004 8:11 pm ] |
Post subject: | |
Author: | swargin [ Mon Nov 29, 2004 9:52 pm ] |
Post subject: | |
Author: | Can_Do [ Tue Nov 30, 2004 12:35 am ] |
Post subject: | |
Thanks for that but some of the buildings like dc ones don't show up in my list. I see them so i can pick them but they don't show up on my preview so i can't put them in my map. Also how do i test my map? i put it in my bf levels folder but when i load it crashes |
Author: | swargin [ Tue Nov 30, 2004 1:48 am ] |
Post subject: | |
how much does it load before it crashes? if you can see the object but dont show up, must be a custom object. Not really sure what kinda problem your having ![]() |
Author: | Can_Do [ Tue Nov 30, 2004 5:15 pm ] |
Post subject: | |
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