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Battlefield Modding Tutorials BFMODS • View topic - Removing Extra Vehicles on Omaha

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
It is currently Tue Jun 17, 2025 8:43 pm

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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
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PostPosted: Sun Nov 28, 2004 2:20 am 
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Joined: Fri Nov 26, 2004 12:00 am
Posts: 30
I just tweaked Omaha Beach to spawn 1 stryker on the beach, and hopefully one EE-9 up top for Opp....But 3 EE-9 have spawned for opp...Is there a way that I can remove the extra 2 EE's so its even? Once again, the code for this map is throwing me off. I will post the ObjectSpwns and Object templates in the following replies.


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PostPosted: Sun Nov 28, 2004 2:21 am 
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Joined: Fri Nov 26, 2004 12:00 am
Posts: 30
ObjectSpawnTemplates
=====


rem === inserted by MuRa start ================================
ObjectTemplate.create ObjectSpawner LCACSpawner2
ObjectTemplate.setObjectTemplate 2 LCAC
ObjectTemplate.setObjectTemplate 1 LCAC
ObjectTemplate.SpawnDelay 200
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner LCACSpawner3
ObjectTemplate.setObjectTemplate 2 LCAC
ObjectTemplate.setObjectTemplate 1 LCAC
ObjectTemplate.SpawnDelay 200
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.teamOnVehicle 1
rem === inserted by MuRa end ================================


ObjectTemplate.create ObjectSpawner lighttankspawner
ObjectTemplate.setObjectTemplate 2 Stryker
ObjectTemplate.setObjectTemplate 1 EE-9
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner heavytankspawner
ObjectTemplate.setObjectTemplate 2 Stryker
ObjectTemplate.setObjectTemplate 1 EE-9
ObjectTemplate.MinSpawnDelay 70
ObjectTemplate.MaxSpawnDelay 110
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner APCSpawner
ObjectTemplate.setObjectTemplate 2 Stryker
ObjectTemplate.setObjectTemplate 1 EE-9
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner willyspawner
ObjectTemplate.setObjectTemplate 2 Stryker
ObjectTemplate.setObjectTemplate 1 EE-9
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 2 DesertPatrolVehicle
ObjectTemplate.setObjectTemplate 1 Technical
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner AAGunSpawner
ObjectTemplate.setObjectTemplate 2 AA_allies
ObjectTemplate.setObjectTemplate 1 flak38
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner FighterSpawner
ObjectTemplate.setObjectTemplate 2 F16
ObjectTemplate.setObjectTemplate 1 Mig29
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner DiveBomberSpawner
ObjectTemplate.setObjectTemplate 2 A10
ObjectTemplate.setObjectTemplate 1 Mig29
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner HeavyBomberSpawner
ObjectTemplate.setObjectTemplate 2 AH64
ObjectTemplate.setObjectTemplate 1 AH64
ObjectTemplate.MinSpawnDelay 160
ObjectTemplate.MaxSpawnDelay 200
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 20

ObjectTemplate.create ObjectSpawner MachinegunSpawner
ObjectTemplate.setObjectTemplate 2 Stationary_browning
ObjectTemplate.setObjectTemplate 1 Stationary_mg42
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner ArtillerySpawner
ObjectTemplate.setObjectTemplate 2 MLRS
ObjectTemplate.setObjectTemplate 1 BM21
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10



ObjectTemplate.create ObjectSpawner DestroyerSpawner
ObjectTemplate.setObjectTemplate 2 fletcher2
ObjectTemplate.setObjectTemplate 1 hatsuzuki
ObjectTemplate.SpawnDelay 200
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner lcvpSpawner
ObjectTemplate.setObjectTemplate 2 lcvp
ObjectTemplate.setObjectTemplate 1 lcvp
ObjectTemplate.SpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner DefgunSpawner
ObjectTemplate.setObjectTemplate 2 Defgun
ObjectTemplate.setObjectTemplate 1 Defgun
ObjectTemplate.MinSpawnDelay 240
ObjectTemplate.MaxSpawnDelay 240
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner m82spawner
ObjectTemplate.setObjectTemplate 2 US_Sniper_hvy
ObjectTemplate.setObjectTemplate 1 US_Sniper_hvy
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.MaxNrOfObjectSpawned 1

rem *** DPVComplex ***
ObjectTemplate.Active DPVComplex

ObjectTemplate.addTemplate SA3RocketAirbreakLeft
ObjectTemplate.setPosition -1.538/0.05/-0.882
ObjectTemplate.setRotation 6.973/-0.612/-5.036
ObjectTemplate.addTemplate SA3RocketAirbreakRight
ObjectTemplate.setPosition 1.539/0.05/-0.882
ObjectTemplate.setRotation -6.972/-0.612/5.037
ObjectTemplate.addTemplate SA3RocketRudderBackVertical
ObjectTemplate.setPosition 0/1.244/-5.452
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate SA3RocketBodyWingVertical
ObjectTemplate.setPosition 0/0/0.3
ObjectTemplate.setRotation 0/0/-89.999
ObjectTemplate.addTemplate SA3RocketRudderBackLeft
ObjectTemplate.setPosition -0.889/0.89/-5.306
ObjectTemplate.addTemplate SA3RocketRudderBackRight
ObjectTemplate.setPosition 0.89/0.89/-5.306
ObjectTemplate.addTemplate SA3RocketRudderFrontLeft
ObjectTemplate.setPosition -3.814/0.275/-0.371
ObjectTemplate.setRotation 9/-0.862/-5.499
ObjectTemplate.addTemplate SA3RocketRudderFrontRight
ObjectTemplate.setPosition 3.815/0.275/-0.371
ObjectTemplate.setRotation -8.999/-0.862/5.5

ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Tomahawk_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/-70/0

rem *** SA3RocketAirbreakLeft ***
ObjectTemplate.Active SA3RocketAirbreakLeft
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/120/0
ObjectTemplate.setPitchOffset -1
ObjectTemplate.setPositionOffset 1.539/-0.05/0.883
ObjectTemplate.setFlapLift 1
ObjectTemplate.setRegulateToLift 4.91
ObjectTemplate.setWingToRegulatorRatio 1

rem *** SA3RocketAirbreakRight ***
ObjectTemplate.Active SA3RocketAirbreakRight
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/30/0
ObjectTemplate.setAcceleration 0/120/0
ObjectTemplate.setPitchOffset -1
ObjectTemplate.setPositionOffset -1.539/-0.05/0.883
ObjectTemplate.setFlapLift 1
ObjectTemplate.setRegulateToLift 4.91
ObjectTemplate.setWingToRegulatorRatio 1

rem *** SA3RocketRudderBackVertical ***
ObjectTemplate.Active SA3RocketRudderBackVertical
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/60/0
ObjectTemplate.setAcceleration 0/60/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/-0.5/0
ObjectTemplate.setWingLift 2
ObjectTemplate.setFlapLift 2

rem *** SA3RocketRudderBackLeft ***
ObjectTemplate.Active SA3RocketRudderBackLeft
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/60/0
ObjectTemplate.setAcceleration 0/-60/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0.5/0/0
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setWingLift 3
ObjectTemplate.setFlapLift 3

rem *** SA3RocketRudderBackRight ***
ObjectTemplate.Active SA3RocketRudderBackRight
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.setMinRotation 0/-10/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/60/0
ObjectTemplate.setAcceleration 0/-60/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset -0.5/0/0
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setWingLift 3
ObjectTemplate.setFlapLift 3

rem *** SA3RocketRudderFrontLeft ***
ObjectTemplate.Active SA3RocketRudderFrontLeft
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/HullLeft.ssc
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/120/0
ObjectTemplate.setAcceleration 0/-120/0
ObjectTemplate.setInputToPitch c_PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset -1
ObjectTemplate.setPositionOffset 0.5/0/0.41
ObjectTemplate.setWingLift 1.5
ObjectTemplate.setFlapLift 2

rem *** SA3RocketRudderFrontRight ***
ObjectTemplate.Active SA3RocketRudderFrontRight
ObjectTemplate.setNetworkableInfo BRDM2WaterEngineInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/HullRight.ssc
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/120/0
ObjectTemplate.setAcceleration 0/120/0
ObjectTemplate.setInputToPitch c_PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset -1
ObjectTemplate.setPositionOffset -0.5/0/0.41
ObjectTemplate.setWingLift 1.5
ObjectTemplate.setFlapLift 2

rem ------------------------------------


ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/50000
ObjectTemplate.setAcceleration 0/0/50000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

ObjectTemplate.Active Tomahawk_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

rem EndOfFile


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PostPosted: Sun Nov 28, 2004 2:22 am 
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Joined: Fri Nov 26, 2004 12:00 am
Posts: 30
ObjectSpawns.com
===


rem ****************************************
rem **** the_beach *****
rem ****************************************
Object.create DestroyerSpawner
Object.absolutePosition 958.61/16.8594/829.235
Object.rotation 80.28/0/0.0442505
Object.setTeam 2


beginrem
rem === modified by MuRa start ================================
Object.create LCACSpawner2
Object.absolutePosition 988.61/16.8594/650.235
Object.rotation 0/0/0.0442505
Object.setTeam 2

Object.create LCACSpawner2
Object.absolutePosition 890.61/16.8594/600.235
Object.rotation 5/0/0.0442505
Object.setTeam 2
endrem

Object.create lighttankspawner
Object.absolutePosition 866.922/18.0057/947.454
Object.rotation 90/0/1.52588e-005
Object.setOSId 1


Object.create ScoutCarSpawner
Object.absolutePosition 899.257/19.9825/992.181
Object.rotation 96.0913/1.05751/-3.26483
Object.setOSId 1


rem === modified by MuRa end ================================


rem **************************************
rem **** the_wall *****
rem *************************************

rem Object.create AAGunSpawner
rem Object.absolutePosition 978.986/43.7667/1163.88
rem Object.rotation 0/0/1.52588e-005
rem Object.setOSId 3
rem Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 955.407/46.4482/1142.3
Object.rotation 179.64/0/0.0685425
Object.setOSId 3
Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 1013.44/46.4382/1142.47
Object.rotation 179.64/0/0.0685425
Object.setOSId 3
Object.setTeam 1

Object.create lighttankspawner
Object.absolutePosition 1025.53/47.0396/1222.83
Object.rotation -179.641/-0.10399/-1.52588e-005
Object.setOSId 3
Object.setTeam 1


Object.create MachinegunSpawner
Object.absolutePosition 926.862/34.4416/1102.15
Object.rotation -180/0/1.52588e-005
Object.setOSId 3
Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 1026.06/35.6469/1109.21
Object.rotation -154.08/0/1.52588e-005
Object.setOSId 3
Object.setTeam 1

rem **************************************
rem **** the_CITYENTRY *****
rem *************************************

Object.create MachinegunSpawner
Object.absolutePosition 1056.02/53.038/1240.58
Object.rotation -178.74/0/0.0593567
Object.setOSId 5

Object.create MachinegunSpawner
Object.absolutePosition 1089.57/59.318/1212.82
Object.rotation -139.68/0/1.52588e-005
Object.setOSId 5

Object.create MachinegunSpawner
Object.absolutePosition 1085.43/59.338/1256.69
Object.rotation -116.64/0/0.0279846

Object.setOSId 5

rem **************************************
rem **** axisbase *****
rem *************************************


Object.create heavytankspawner
Object.absolutePosition 1015.56/62.5124/1307.35
Object.rotation -93.6/0/0.0395813
Object.setOSId 5
Object.setTeam 1

Object.create APCspawner
Object.absolutePosition 981.357/62.3024/1306.46
Object.rotation 92.16/0/0.0593567
Object.setOSId 5
Object.setTeam 1


Object.create MachinegunSpawner
Object.absolutePosition 998.553/64.909/1293.43
Object.rotation 0/0/1.52588e-005
Object.setOSId 5
Object.setTeam 1

Object.create DefgunSpawner
Object.absolutePosition 1034.21/61.1805/1257.21
Object.rotation 177.12/-3.83453e-007/1.52588e-005
Object.setOSId 5
Object.setTeam 1

Object.create DefgunSpawner
Object.absolutePosition 955.038/61.1205/1251.24
Object.rotation 175.68/0/1.52588e-005
Object.setOSId 5
Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 1072.23/66.9804/1379.97
Object.rotation 177.21/0/0.0656281
Object.setOSId 5
Object.setTeam 1

Object.create MachinegunSpawner
Object.absolutePosition 1035.82/62.7123/1357.51
Object.rotation 93.24/0/0.0523529
Object.setOSId 5
Object.setTeam 1

Object.create m82spawner
Object.absolutePosition 858.270813/17.732401/938.136780
Object.rotation 0.000000/0.000000/0.000000
Object.setOSId 1
Object.setTeam 0


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PostPosted: Sun Nov 28, 2004 5:01 am 
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Posts: 1090

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