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Jets on DC Dustbowl https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=623 |
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Author: | STF_Will [ Fri Nov 26, 2004 9:16 pm ] |
Post subject: | Jets on DC Dustbowl |
I have modded the map so there should be one F-16 and one Mig on each side, but for some reason 2 F-16's spawn and one mig spawns...Here is the code I used. rem ----------------------------------------- rem --- fighters --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner BuggySpawner ObjectTemplate.setObjectTemplate 1 Mig29 ObjectTemplate.setObjectTemplate 2 F16 ObjectTemplate.MinSpawnDelay 60 ObjectTemplate.MaxSpawnDelay 90 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 1 ObjectTemplate.teamOnVehicle 0 I was wondering if anyone could offer a solution? |
Author: | Trev [ Fri Nov 26, 2004 9:31 pm ] |
Post subject: | |
have you killed the f16s and let it respawn? or are you talking about having 2 different spawners on there? can ya give some more info? |
Author: | STF_Will [ Fri Nov 26, 2004 10:08 pm ] |
Post subject: | |
Sorry for being unclear, I just want 1 of each plane at each main base, and for some reason there are 2 f16's at coalition base. I dont mind if one respawns while another is still alive...I just would like 1 of each and for some reason that is not working. |
Author: | tanfhltu [ Fri Nov 26, 2004 10:38 pm ] |
Post subject: | |
your gonna wanna rem the one you dont want out in objectspawns.con... |
Author: | STF_Will [ Fri Nov 26, 2004 10:57 pm ] |
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Author: | toolazy2p [ Sat Nov 27, 2004 1:08 am ] |
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Author: | tanfhltu [ Sat Nov 27, 2004 1:11 am ] |
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Author: | STF_Will [ Sat Nov 27, 2004 1:27 am ] |
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