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Adding things to the ObjectSpawnTemplates.con file https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=61 |
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Author: | Eternally777 [ Sun Aug 22, 2004 3:37 am ] |
Post subject: | Adding things to the ObjectSpawnTemplates.con file |
I know there has been something written on this before, it said you can't add things to the objectspawntemplates.con. Can someone confirm this? The reason I ask is I've made a mod of a map, added things to the objectspawntemplates.con file, and did a few other things. If you can verify that adding things to that file will cause a client side crash, it'll save me the trouble of trying to find out what's wrong. |
Author: | silversound [ Sun Aug 22, 2004 4:34 am ] |
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Not possible as far as I know. You can change what they kick out. But you will cause crashes if you make new ones. What are you trying to do? |
Author: | Eternally777 [ Mon Aug 23, 2004 2:02 am ] |
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Author: | silversound [ Mon Aug 23, 2004 2:45 am ] |
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From here down is the objectspawntemplates.con out of Conquest. _____________________________________________________________________________ rem ObjectSpawnTemplates.con created by Battlecraft 1942 rem (C:\Program Files\EA GAMES\Battlefield 1942\Mods\mydesert\bf1942\levels\DC_LostVillage/conquest/ObjectSpawnTemplates.con) rem ----------------------------------------- rem --- uh-60spawner --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner uh-60spawner ObjectTemplate.setObjectTemplate 1 uh-60 this to the strykers ObjectTemplate.setObjectTemplate 2 uh-60 ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 20 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 1 rem ----------------------------------------- rem --- machinegunspawner --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner machinegunspawner ObjectTemplate.setObjectTemplate 1 stationary_browning ObjectTemplate.setObjectTemplate 2 stationary_browning this to the lada ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 10 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 1 rem ----------------------------------------- rem --- USSniperHvySpawner --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner USSniperHvySpawner ObjectTemplate.setObjectTemplate 1 US_Sniper_hvy this to the bdrm2 ObjectTemplate.setObjectTemplate 2 US_Sniper_hvy ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 20 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 1 rem ----------------------------------------- rem --- MedievacSpawner --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner MedievacSpawner ObjectTemplate.setObjectTemplate 1 MH-6 this to the shilka ObjectTemplate.setObjectTemplate 2 MH-6 ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 20 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 1 rem EndOfFile _____________________________________________________________________ Then just go into your objectspawns.con and make sure the original vehicles are set to their proper team number. After that you should be able to add to your hearts desire. If you can not get it working send me the coordinates for the new stuff and I will get it together for you. |
Author: | tanfhltu [ Mon Aug 23, 2004 3:05 am ] |
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Author: | silversound [ Mon Aug 23, 2004 3:08 am ] |
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Author: | tanfhltu [ Mon Aug 23, 2004 3:11 am ] |
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Author: | silversound [ Mon Aug 23, 2004 3:16 am ] |
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