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Battlefield Modding Tutorials BFMODS :: View topic - Can singleplayer be modded?
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Can singleplayer be modded?
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=578
Page 1 of 1

Author:  kungfujesus [ Mon Nov 15, 2004 7:01 am ]
Post subject:  Can singleplayer be modded?


Author:  Milton [ Mon Nov 15, 2004 7:07 am ]
Post subject: 


Author:  kungfujesus [ Mon Nov 15, 2004 7:49 am ]
Post subject: 

I figured it could be done since nobody would be connecting. Good news.
Now about remming out AI stuff, wouldn't that make them not spawn? So far I've tried modifying the bf1942/mods/bf/AI.con settings and changing all the values to "idle" but they still run around and the red bots still shoot at me if I go into their base. They just don't move out of their base. I want them to spawn and remain motionless. That way I can blow up tons of them with C4 or make them spawn in the sky and fall so I can shoot at them, etc.

Author:  silversound [ Mon Nov 15, 2004 11:15 pm ]
Post subject: 

Turn their CPU time to 0, rem out the AI templates from all of the vehicles and hand weapons, and they should have nothing to do. Wow what a nightmare of a project.

Try this site for help on bots.

http://www.enidesigns.com/v2/forum/foru ... ORUM_ID=53

Author:  kungfujesus [ Wed Nov 17, 2004 7:41 pm ]
Post subject: 


Author:  Trev [ Wed Nov 17, 2004 7:45 pm ]
Post subject: 


Author:  Bongholio [ Thu Nov 18, 2004 1:20 pm ]
Post subject: 

Apparently you could use some buggy version of botinator
and do not correct its output.It puts in stranded bots 8)

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