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Battlefield Modding Tutorials BFMODS • View topic - SSM Jetpack Help.

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: SSM Jetpack Help.
PostPosted: Tue Nov 02, 2004 3:56 am 
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Joined: Thu Sep 02, 2004 12:00 am
Posts: 229
Ok I was talking to somebody and they said they had figured out a way to get a jetpack...I'm really sure it was server-side modding. They wouldn't tell me the complete code but I got part of it...

ObjectTemplate.Active UsMarine_Med_Backpack
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -13/-45/0
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 26/20/0
ObjectTemplate.addTemplate hanomagSupplyDepot
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

The hanomag supply depot is for health/ammo. Then for My nitrous code I had:

ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setEngineType c_ETPlane

Then, I had the backpack strapped to the weapon like this:

ObjectTemplate.Active No4Sniper
ObjectTemplate.addTemplate UsMarine_Med_Backpack
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

Any Ideas on what to do? The code I got was just the first part but anyways...Is it possible for me to add a rocket to a backpack by typing:
ObjectTemplate.addTemplate KatyushaRocket_Engine
into Objects.rfa for the weapon kit? Or can I do it in game.rfa? Anyways I really want this to work...If anyones got any ideas please post them!


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PostPosted: Wed Nov 03, 2004 1:43 am 
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 Post subject: Thanks...
PostPosted: Wed Nov 03, 2004 3:16 am 
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 Post subject: But...
PostPosted: Wed Nov 03, 2004 3:17 am 
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 Post subject: Well
PostPosted: Thu Nov 04, 2004 3:56 am 
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PostPosted: Thu Nov 04, 2004 5:33 am 
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 Post subject: Ok...
PostPosted: Fri Nov 05, 2004 12:32 am 
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PostPosted: Fri Nov 05, 2004 9:54 am 
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Posts: 87
set the radius to around 5, the knife projectile hits anywhere from 0 to 2 feet in front of you, also try doing it against buildings or other people, usually the force on explosion command only works when the projectile hits something.

xfire: squishyspacemonkey or bfmcmilton(i use both)


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