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Battlefield Modding Tutorials BFMODS :: View topic - make the hind and mig none flyable
Battlefield Modding Tutorials BFMODS
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make the hind and mig none flyable
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=534
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Author:  repoman [ Tue Nov 02, 2004 2:43 am ]
Post subject:  make the hind and mig none flyable

I want to disable the hind and mig on the japanese carrier, because i added Apaches. Is there an easy way to make them none flyable?

Author:  tacoman [ Tue Nov 02, 2004 3:17 am ]
Post subject: 

read the tutorial on it at this site.
http://www.toolazy2p.com/modules.php?na ... icles.html

Author:  Trev [ Tue Nov 02, 2004 2:29 pm ]
Post subject: 

better off remming them outa the objects.rfa entry for the oppo carrier so they dont even spawn

Author:  Prowl [ Tue Nov 02, 2004 5:50 pm ]
Post subject: 

yeah seems like a strange idea, why not alter the hind spawner to give you an apache instead?

Author:  Trev [ Tue Nov 02, 2004 7:15 pm ]
Post subject: 

because altering it tends to break it.... you cant active it... and i think changing the objects rfa entry for it causes client crashes.... i forget exactly but i think thats what happened... either ctd or disconnect

Author:  tacoman [ Wed Nov 03, 2004 2:29 am ]
Post subject: 


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