OK, I followed step by step: "HOW TO ADD AN AIR VEHICLE INTO BATTLEFIELD: 1942"
1º Enter the “Objects\Vehicles\Air” directory. Copy the “Zero” directory. ( used the winRFA extraction ) Rename the new directory to “F16”. Enter the “F16” directory. 2º ....."five files and two directories. The five files are “Objects.con”, “Physics.con”, “Network.con”, “Weapons.con” and “Geometries.con”. The directories are “Sounds” and “AI”. "...ok, I did.
3º Open the “Objects.con” file and, except “ObjectTemplate.addArmorEffect” and “ObjectTemplate.setVehicleIcon, I replace all.( replace all instances of “Zero” in this file with “F16”. )
4º Open the “Physics.con” file and I replace all;
5º Open the "Geometries.con" file and i did it : In line 1, replace “Zero” with “F16”. In every line that begins with “GeometryTemplate.create StandardMesh”,replace “Zero” with “F16”, just it...( "GeometryTemplate.file", i do not replace)
6º Open the “Network.con” file and I replace all;
7º Open the “Weapons.con” file, rename the file “ZeroEngine.ssc” to “F16Engine.ssc and “ZeroMG.ssc” to “F16MG.ssc.
8º AI Configuration, replace all ( objects and wepons )
I did all the things certain, but does not work, missed something? I suppose that lacks texture or StandardMesh for BF1942 list (battlecraft), I dont know. Does anyone have sample for me to analyze my mistake?
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