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ParaTrooperSpawnerObject: changing the team https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5099 |
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Author: | samrtguy [ Tue Jul 14, 2009 8:30 pm ] |
Post subject: | ParaTrooperSpawnerObject: changing the team |
How can I make the paratrooper object usable by both teams and not just one (the Canadians in Liberation of Caen). |
Author: | MR PINK BALLS [ Wed Jul 15, 2009 1:00 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Get a plane,fly it,jump out,hit 9,voila |
Author: | samrtguy [ Wed Jul 15, 2009 1:18 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Author: | toxicity [ Wed Jul 15, 2009 1:21 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Author: | MR PINK BALLS [ Wed Jul 15, 2009 1:26 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Author: | Iced Earth [ Wed Jul 15, 2009 1:30 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Author: | MR PINK BALLS [ Wed Jul 15, 2009 1:33 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
Author: | Senshi [ Wed Jul 15, 2009 10:24 am ] |
Post subject: | Re: ParaTrooperSpawnerObject: changing the team |
I think empty PCOs which are placed OOB die instantly, no matter what HPlost you set. |
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