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Importing custom objects https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5059 |
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Author: | MR PINK BALLS [ Tue Jun 30, 2009 7:48 pm ] |
Post subject: | Importing custom objects |
Author: | fo0k [ Wed Jul 01, 2009 1:22 am ] |
Post subject: | Re: Importing custom objects |
Author: | MR PINK BALLS [ Wed Jul 01, 2009 1:35 am ] |
Post subject: | Re: Importing custom objects |
yea mrhowdoimod helped me earlier do it mapside but its still not showing up and i dont get why does it need to be in staticobject.con? |
Author: | fo0k [ Wed Jul 01, 2009 2:10 am ] |
Post subject: | Re: Importing custom objects |
how about 'thanks for spending 15 mins looking into the issue, fo0k'.. ? Is the model one of the objects to go in the pb area? if so its about 40 feet high. import a player model to your scene and then scale your objects based on that. if he helped you and it doesnt it work.. try what I posted. if you need know why something has to go into staticobjects.con this is a lost cause I'm afriad. read up some Battlecraft tutorials. ![]() |
Author: | MR PINK BALLS [ Wed Jul 01, 2009 2:58 am ] |
Post subject: | Re: Importing custom objects |
#1 Sorry fook #2 Thanks for looking into the issue #3 i think the problem is the rs file #4 did u make those bunkers in 3dsmax? if so do you have xfire I would be most grateful for some tips |
Author: | MR PINK BALLS [ Wed Jul 01, 2009 3:00 am ] |
Post subject: | Re: Importing custom objects |
Author: | fo0k [ Wed Jul 01, 2009 11:46 am ] |
Post subject: | Re: Importing custom objects |
ost is for object spawners.. these are just statics so go with all the other stuff in static objects. I guess you need to step out of the ssm mindset.. Thes were made u in max, yes. You have my messenger in my profile here if you need a few tips. |
Author: | MR PINK BALLS [ Wed Jul 01, 2009 3:10 pm ] |
Post subject: | Re: Importing custom objects |
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