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Modded Server Doesn't Work https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5028 |
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Author: | Ryham [ Sat Jun 20, 2009 4:14 pm ] |
Post subject: | Modded Server Doesn't Work |
I've created my patch RFA for a modded version of Eagles Nest. It works when I host my own server. However, when I try and join it using a true testing environment, the game crashes in the middle of loading. Any idea what I could be doing wrong? |
Author: | Why Two Kay [ Sat Jun 20, 2009 4:29 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
Post the files or tell us what you changed. You may have modified something that doesn't work server-side. |
Author: | Ryham [ Sat Jun 20, 2009 6:00 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
These are the only things I've changed. I haven't added any custom objects or drastically changed the level in any way. ![]() |
Author: | mrhowdoimod [ Sat Jun 20, 2009 6:07 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
hell that's alot to change if your new. alright show us whats in your objectspawntemplates.con. alos I'm not sure about your additionalstatics.con did you "run" it in your init.con? |
Author: | Ryham [ Sat Jun 20, 2009 8:16 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
Actually, I didn't edit everything in that list. Only ControlPoints and ObjectSpawns. (The Parts in Green I Changed) ControlPoints: if v_arg1 == host Object.create ALLIESBASE Object.absolutePosition 825.159/32.1234/415.302 Object.rotation 0/0/1.52588e-005 rem rem *** *** rem Object.create AXIS_bridge Object.absolutePosition 635.784/27.0761/550.843 Object.rotation 0/0/1.52588e-005 rem rem *** *** rem rem Object.create AXIS_compound Object.absolutePosition 405.112/51.2688/449.124 Object.rotation 0/0/1.52588e-005 rem rem *** *** rem rem Object.create AXIS_GoeringsHouse Object.absolutePosition 262.383/67.9023/434.146 Object.rotation 0/0/1.52588e-005 rem rem *** *** rem rem Object.create AXIS_Tunnel Object.absolutePosition 342.737/113.57/750.011 Object.rotation 0/0/1.52588e-005 rem rem *** *** rem rem Object.create AXIS_EaglesNest Object.absolutePosition 182.288/153.797/623.262 Object.rotation 0/0/0 rem rem *** *** rem rem rem ---------------------------------------------------------------------------- endIf ObjectSpawns: rem **************************************** rem **** ALLIESBase ***** rem **************************************** Object.create APCSpawner Object.absolutePosition 855.291/42.8231/426.996 Object.rotation -91.6965/1.28065/1.41444 Object.setOSId 4 rem Object.setTeam 1 rem rem *** *** rem Object.create APCspawner Object.absolutePosition 858.86/42.8205/350.979 Object.rotation 0/0.0861192/0.0523529 Object.setOSId 4 rem Object.setTeam 1 rem rem *** *** rem Object.create APCSpawner Object.absolutePosition 853.46/42.8205/350.979 Object.rotation 0/0.591238/-1.52588e-005 Object.setOSId 4 rem Object.setTeam 1 rem rem *** *** rem Object.create scoutcarspawner Object.absolutePosition 854.593/42.7664/433.016 Object.rotation -90/0/1.52588e-005 Object.setOSId 4 rem Object.setTeam 1 rem rem *** *** rem Object.create scoutcarspawner Object.absolutePosition 829.829/42.808/366.283 Object.rotation 0/0/1.52588e-005 Object.setOSId 4 rem Object.setTeam 1 rem rem *** *** rem Object.create scoutcarspawner Object.absolutePosition 868.467/42.806/357.261 Object.rotation 0/0/1.52588e-005 Object.setOSId 4 rem Object.setTeam 1 rem ************************************* rem **** AXISBASE ***** rem ************************************* Object.create APCSpawner Object.absolutePosition 269.84/80.3704/426.998 Object.rotation 0/1.28065/1.41444 Object.setOSId 4 rem Object.setTeam 2 rem rem *** *** rem Object.create APCSpawner Object.absolutePosition 293.194/71.5807/352.048 Object.rotation 0/0/0 Object.setOSId 4 rem Object.setTeam 2 rem rem *** *** rem Object.create APCSpawner Object.absolutePosition 303.202/71.5807/352.049 Object.rotation 0/0/0 Object.setOSId 4 rem Object.setTeam 2 rem rem *** *** rem Object.create motorcyclespawner Object.absolutePosition 645.242/38.2827/554.443 Object.rotation -90/0.0861192/0.0523529 Object.setOSId 2 rem Object.setTeam 2 rem rem *** *** rem Object.create motorcyclespawner Object.absolutePosition 314.466/113.265/670.763 Object.rotation 90/0.0861192/0.0523529 Object.setOSId 5 rem Object.setTeam 2 rem rem *** *** rem beginrem Object.create lighttankspawner Object.absolutePosition 242.832/143.522/629.143 Object.rotation -45/0/0 Object.setOSId 6 rem rem *** *** rem endrem Object.create mediumtankspawner Object.absolutePosition 311.52/113.387/643.906 Object.rotation 90/0/0 Object.setOSId 5 rem Object.setTeam 2 rem rem *** *** rem Object.create APCspawner Object.absolutePosition 311.52/113.387/648.906 Object.rotation 90/0/0 Object.setOSId 5 rem Object.setTeam 2 rem rem *** *** rem Object.create AntiTankGunSpawner Object.absolutePosition 300.091/71.2299/417.692 Object.rotation 45/0/0 Object.setOSId 4 rem Object.setTeam 2 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 260.112/143.172/657.105 Object.rotation 90/0/1.52588e-005 Object.setOSId 6 rem Object.setTeam 2 rem rem *** *** rem Object.create scoutcarspawner Object.absolutePosition 311.518/113.325/639.442 Object.rotation 90/0/0 Object.setOSId 5 rem Object.setTeam 2 rem rem *** *** EAGLES NEST MOTORCYCLES rem Object.create motorcyclespawner Object.absolutePosition 245.624/142.873/648.152 Object.rotation -90/0/1.52588e-005 Object.setOSId 6 rem Object.setTeam 2 rem rem *** *** rem Object.create motorcyclespawner Object.absolutePosition 245.711/142.932/644.337 Object.rotation -90/0/1.52588e-005 Object.setOSId 6 rem Object.setTeam 2 rem rem *** *** rem Object.create MachinegunSpawner Object.absolutePosition 204.947/146.111/656.874 Object.rotation 90/0/0 Object.setOSId 6 rem Object.setTeam 2 rem rem *** *** rem Object.create TurbineSpawner Object.absolutePosition 177.837/143.351/636.578 Object.rotation 179.856/-0.00221317/0.0279846 rem Object.setName Turbine01 Object.setTeam 1 Object.create VaultSpawner Object.absolutePosition 184.49/143.386/607.326 Object.rotation 180/0/0 rem Object.setName Turbine02 Object.setTeam 1 rem ---------------------------------------------------------------------------- And AdditionalStaticObjects was already being run, it wasn't added by me. |
Author: | Sheppard [ Sat Jun 20, 2009 8:24 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
If you made up the turbine and vault spawner thats why, you can't create new objectspawn names SSM. Just change existing ones to other existing ones. |
Author: | Iced Earth [ Sat Jun 20, 2009 8:25 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
yeah, but what did you change in OST.con? Added extra code? |
Author: | Why Two Kay [ Sat Jun 20, 2009 8:59 pm ] |
Post subject: | Re: Modded Server Doesn't Work |
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